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9 Executions
Default Loading Menu CoverGUI
Universal Script 📌
squhz10 followers
1 year ago
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Description
Just a default script, like if you used this script! Open-source
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
-- main toggle
local enabled = true
local YourText = "Default Loading Menu - Edit this"
-- gui setup n stuff
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "FullscreenOverlay"
screenGui.IgnoreGuiInset = true
screenGui.ResetOnSpawn = false
screenGui.Parent = playerGui
local background = Instance.new("Frame")
background.Size = UDim2.new(1, 0, 1, 0)
background.Position = UDim2.new(0, 0, 0, 0)
background.BackgroundColor3 = Color3.new(0, 0, 0)
background.BorderSizePixel = 0
background.Parent = screenGui
local thign = Instance.new("TextLabel")
thign.Size = UDim2.new(1, 0, 0.4, 0)
thign.Position = UDim2.new(0, 0, 0, 0)
thign.BackgroundTransparency = 1
thign.Text = "Loading"
thign.TextColor3 = Color3.new(1, 1, 1)
thign.Font = Enum.Font.SourceSansBold
thign.TextScaled = true
thign.Parent = screenGui
local thign1 = Instance.new("TextLabel")
thign1.Size = UDim2.new(1, 0, 0.6, 0)








This script is so bad that it creates ScreenGui inside of PlayerGui, so easy to detect, stupid *hole.
@FobyCool just ignore the script, no need for you yap
@FobyCool + you stupid dumb*, it runs on the client and most games arent bothered to detect it, you mindless mong