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Description
Debug HUD v2.0 (Stable) Performance Tracking: ΠΡΠ°ΡΠΈΠΊΠΈ FPS, TPS ΠΈ ΠΏΠΈΠ½Π³Π° Ρ ΠΈΡΡΠΎΡΠΈΠ΅ΠΉ ΠΏΠΎΡΠ»Π΅Π΄Π½ΠΈΡ 30 ΠΊΠ°Π΄ΡΠΎΠ². Player Stats: ΠΠΎΠΎΡΠ΄ΠΈΠ½Π°ΡΡ (XYZ), ΡΠΊΠΎΡΠΎΡΡΡ Π² ΠΊΠΌ/Ρ ΠΈ ΡΠ΅ΠΊΡΡΠ΅Π΅ ΡΠΎΡΡΠΎΡΠ½ΠΈΠ΅ Humanoid. Cursor Info: ΠΠΈΡΡΠ°Π½ΡΠΈΡ Π΄ΠΎ ΡΠ΅Π»ΠΈ ΠΈ ΠΈΠΌΡ ΠΎΠ±ΡΠ΅ΠΊΡΠ° ΠΏΠΎΠ΄ ΠΊΡΡΡΠΎΡΠΎΠΌ. Interactive UI: Π‘Π²ΠΎΠ±ΠΎΠ΄Π½ΠΎΠ΅ ΠΏΠ΅ΡΠ΅ΡΠ°ΡΠΊΠΈΠ²Π°Π½ΠΈΠ΅ (Drag-and-Drop) ΡΠ»Π΅ΠΌΠ΅Π½ΡΠΎΠ² Π±Π΅Π· Π±Π°Π³ΠΎΠ² ΠΏΠΎΠ·ΠΈΡΠΈΠΎΠ½ΠΈΡΠΎΠ²Π°Π½ΠΈΡ. Visual Aids: 3D Gizmo (ΠΎΡΠΈ ΠΊΠΎΠΎΡΠ΄ΠΈΠ½Π°Ρ), ΠΏΡΠΈΠ²ΡΠ·Π°Π½Π½ΠΎΠ΅ ΠΊ ΠΊΠ°ΠΌΠ΅ΡΠ΅. Privacy: ΠΠ²ΡΠΎΠΌΠ°ΡΠΈΡΠ΅ΡΠΊΠ°Ρ ΠΎΡΠΈΡΡΠΊΠ° ΡΡΠ°ΡΡΡ Π²Π΅ΡΡΠΈΠΉ ΠΈ ΠΈΠ½ΡΠ΅ΠΊΡΠΈΡ Π² Π·Π°ΡΠΈΡΠ΅Π½Π½ΡΠΉ ΠΊΠΎΠ½ΡΠ΅ΠΉΠ½Π΅Ρ.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Stats = game:GetService("Stats")
local CoreGui = game:GetService("CoreGui")
local Player = Players.LocalPlayer
local Mouse = Player:GetMouse()
local Camera = workspace.CurrentCamera
for _, old in ipairs(CoreGui:GetChildren()) do
if old.Name == "F3_Final_Fixed" then old:Destroy() end
end
local sg = Instance.new("ScreenGui", CoreGui)
sg.Name = "F3_Final_Fixed"
sg.IgnoreGuiInset = true
local function makeDraggable(obj)
local dragging, dragInput, dragStart, startPos
obj.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = obj.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
obj.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)










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