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3.5k Executions
Dash
Universal Script 📌
Educationalist10K executions
10 months ago
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Description
The Dash script is a script that allows the player to dash forward allowing for more mobility educational purposes
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local Debris = game:GetService("Debris")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
-- Variables
local humanoid, rootPart
local lastDashTime = 0
local connections = {}
local cooldownTime = 4
local isOnCooldown = false
-- Create ScreenGui
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "DashGui"
screenGui.ResetOnSpawn = false
screenGui.Parent = playerGui
-- Create the Dash button (higher position)
local dashButton = Instance.new("TextButton")
dashButton.Name = "DashButton"
dashButton.Size = UDim2.new(0, 100, 0, 50)
dashButton.Position = UDim2.new(1, -110, 1, -240) -- Higher above the Jump button
dashButton.BackgroundColor3 = Color3.fromRGB(0, 170, 255)
dashButton.TextColor3 = Color3.fromRGB(255, 255, 255)
dashButton.Text = "Dash"
dashButton.Font = Enum.Font.GothamBold
dashButton.TextSize = 24
dashButton.BorderSizePixel = 2
dashButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
dashButton.BackgroundTransparency = 0.3
dashButton.Parent = screenGui
-- Update button appearance during cooldown
local function updateButton(cooldownLeft)
if cooldownLeft > 0 then
dashButton.Text = string.format("Dash (%.1fs)", cooldownLeft)









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