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DRAGON HUB Anti Void

Universal Script 📌
Tonicosta
TonicostaPublished 10
10 months ago
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Description

Antivoid- void-off.

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-- DRAGON HUB - ANTI-VOID
-- Versão Corrigida

local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")

local player = Players.LocalPlayer

-- Configurações
local HUB_NAME = "DRAGON HUB"
local BALL_COLOR = Color3.fromRGB(255, 100, 0)
local GUI_COLOR = Color3.fromRGB(25, 25, 35)

-- Criar a tela principal
local screenGui = Instance.new("ScreenGui")
screenGui.Name = HUB_NAME
screenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
screenGui.Parent = player.PlayerGui

-- Bola flutuante com foguete
local floatingBall = Instance.new("TextButton")
floatingBall.Name = "FloatingBall"
floatingBall.Size = UDim2.new(0, 60, 0, 60)
floatingBall.Position = UDim2.new(0, 30, 0, 30)
floatingBall.BackgroundColor3 = BALL_COLOR
floatingBall.BorderSizePixel = 0
floatingBall.AnchorPoint = Vector2.new(0.5, 0.5)
floatingBall.Text = "🚀"
floatingBall.TextColor3 = Color3.fromRGB(255, 255, 255)
floatingBall.TextSize = 20
floatingBall.Font = Enum.Font.GothamBold
floatingBall.Parent = screenGui

-- Arredondar a bola
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(1, 0)
UICorner.Parent = floatingBall



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