
633 Views
2.7k Executions
DRAGON HUB Anti Void
Universal Script 📌
TonicostaPublished 10
10 months ago
Please login to perform these actions:Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
Antivoid- void-off.
-- DRAGON HUB - ANTI-VOID
-- Versão Corrigida
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
-- Configurações
local HUB_NAME = "DRAGON HUB"
local BALL_COLOR = Color3.fromRGB(255, 100, 0)
local GUI_COLOR = Color3.fromRGB(25, 25, 35)
-- Criar a tela principal
local screenGui = Instance.new("ScreenGui")
screenGui.Name = HUB_NAME
screenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
screenGui.Parent = player.PlayerGui
-- Bola flutuante com foguete
local floatingBall = Instance.new("TextButton")
floatingBall.Name = "FloatingBall"
floatingBall.Size = UDim2.new(0, 60, 0, 60)
floatingBall.Position = UDim2.new(0, 30, 0, 30)
floatingBall.BackgroundColor3 = BALL_COLOR
floatingBall.BorderSizePixel = 0
floatingBall.AnchorPoint = Vector2.new(0.5, 0.5)
floatingBall.Text = "🚀"
floatingBall.TextColor3 = Color3.fromRGB(255, 255, 255)
floatingBall.TextSize = 20
floatingBall.Font = Enum.Font.GothamBold
floatingBall.Parent = screenGui
-- Arredondar a bola
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(1, 0)
UICorner.Parent = floatingBall
Comments
0Log in to join the conversation. Login
No comments yet. Be the first!







