Universal Script šŸ“Œ
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17.0k Executions

DANCE SCRIPT r6 only)

10K executions
Universal Script šŸ“Œ
4 years ago
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Description

a dance script (works r6 only i tink)

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if "wanna use myworld reanimate" then
    --reanimate by MyWorld#4430 discord.gg/pYVHtSJmEY
    local Vector3_101 = Vector3.new(1, 0, 1)
    local netless_Y = Vector3.new(0, 25.1, 0)
    local function getNetlessVelocity(realPartVelocity) --change this if you have a better method
        local mag = realPartVelocity.Magnitude
        if (mag > 1) and (mag < 100) then
            local unit = realPartVelocity.Unit
            if (unit.Y > 0.25) or (unit.Y < -0.75) then
                return realPartVelocity * (25.1 / realPartVelocity.Y)
            end
            realPartVelocity = unit * 100
        end
        return (realPartVelocity * Vector3_101) + netless_Y
    end
    local simradius = "shp" --simulation radius (net bypass) method
    --"shp" - sethiddenproperty
    --"ssr" - setsimulationradius
    --false - disable
    local noclipAllParts = false --set it to true if you want noclip
    local antiragdoll = true --removes hingeConstraints and ballSocketConstraints from your character
    local newanimate = true --disables the animate script and enables after reanimation
    local discharscripts = true --disables all localScripts parented to your character before reanimation
    local R15toR6 = true --tries to convert your character to r6 if its r15
    local hatcollide = false --makes hats cancollide (credit to ShownApe) (works only with reanimate method 0)
    local humState16 = true --enables collisions for limbs before the humanoid dies (using hum:ChangeState)
    local addtools = false --puts all tools from backpack to character and lets you hold them after reanimation
    local hedafterneck = true --disable aligns for head and enable after neck or torso is removed
    local loadtime = game:GetService("Players").RespawnTime + 0.5 --anti respawn delay
    local method = 3 --reanimation method
    --methods:
    --0 - breakJoints (takes [loadtime] seconds to laod)
    --1 - limbs
    --2 - limbs + anti respawn
    --3 - limbs + breakJoints after [loadtime] seconds
    --4 - remove humanoid + breakJoints
    --5 - remove humanoid + limbs
    local alignmode = 2 --AlignPosition mode
    --modes:
    --1 - AlignPosition rigidity enabled true


Comments

11
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Neff's profile picture
Neff4 years ago(edited)

q = lay e = sit r = rickroll t = wave y = dab u = disco fever p = t pose f = floating g = floss h = idk hands in the air j = pushups k = prisyƔdka L = L dance those are the dance i know are there

2
youguyarethebest's profile picture
youguyarethebest4 years ago(edited)

goated script

2
Fahadazgh's profile picture
Fahadazgh8 months ago

*

1
Fahadazgh's profile picture
Fahadazgh8 months ago

* stop

1
eduardocatanho496's profile picture
eduardocatanho4961 year ago

You need delta them

1
giggle*'s profile picture
giggle*2 years ago(edited)

shut your dumb * up your *ing script is so *

1
giggle*'s profile picture
giggle*2 years ago(edited)

*

1

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