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649 Executions
Server-Sided Collision Dummy Script
Script hub
6 months ago
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Description
(NOT A HUB SCRIPT, IT'S UNIVERSAL, I FORGOT TO PICK!!!) BACK at it again! Welcome to the new script that enables the collision for you, so you can stand on people, or let someone push you, fling you and something, OR EVEN STAND ON PEOPLE'S ACCESSORIES! WOWIEZERS! This script is made for fun and harmless, made for the game that doesn't have a collision.
Supported games 1
Social baseplate
All scriptsEnables Collision For You!
Works in: Social baseplate
local Players = game:GetService("Players")
local PhysicsService = game:GetService("PhysicsService")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local function forcePushable(character)
if not character then return end
for _, obj in ipairs(character:GetDescendants()) do
if obj:IsA("BasePart") then
-- Reset to default colliding behavior
obj.CollisionGroup = "Default"
obj.CanCollide = true
obj.Massless = false
-- Strong physical properties for good push feel
obj.CustomPhysicalProperties = PhysicalProperties.new(
0.8, -- Density
0.4, -- Friction
0.3, -- Elasticity
0.8, -- FrictionWeight
0.3 -- ElasticityWeight
)
end
end
local hrp = character:FindFirstChild("HumanoidRootPart")
if hrp then
hrp.CanCollide = true
hrp.CollisionGroup = "Default"
hrp.Massless = false
end
local humanoid = character:FindFirstChild("Humanoid")
if humanoid then
humanoid.PlatformStand = false
humanoid.AutoRotate = true
end
end

![[🎃] NewSmith 🏡 RP](/images/script/16625391970-1792885671653.png)




Kinda fun👍