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30 Executions
Clientsided Aura
Universal Script 📌
edixosFirst script
2 years ago
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Description
Just makes a aura of your bodypart colours.
local owner = game.Players.LocalPlayer
repeat wait() until owner.Character
local character = owner.Character
local runService = game:GetService("RunService")
local fakeParts = {}
-- create fake parts for each body part, slightly bigger
for _, part in pairs(character:GetChildren()) do
if part:IsA("BasePart") then
local fakePart = Instance.new("Part")
fakePart.Size = part.Size + Vector3.new(0.05, 0.05, 0.05)
fakePart.Parent = workspace
fakePart.CanCollide = false
fakePart.Massless = true
fakePart.Name = "altrrxfakebody"
fakeParts[part] = fakePart
end
end
-- function to find the nearest non-body part
local function getNearestPart(realPart)
local closest, closestDist = nil, math.huge
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and v ~= realPart and v.Name ~= "altrrxfakebody" and not fakeParts[v] then
local distance = (realPart.Position - v.Position).Magnitude
if distance < closestDist then
closestDist = distance
closest = v
end
end
end
return closest
end
-- sync fake parts, change color, and handle transparency
runService.RenderStepped:Connect(function()
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