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Universal Script 📌
Bacongod112Published 10
2 years ago
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Description
You can set your speed jump height mini map aim bot x ray alot of stuff
-- Create the ScreenGui
local player = game.Players.LocalPlayer
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "WalkSpeedJumpGui"
screenGui.Parent = player:WaitForChild("PlayerGui")
-- Create the Frame (white box) to contain the elements
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 600, 0, 400)
frame.Position = UDim2.new(0.5, -300, 0.5, -200)
frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
frame.BorderSizePixel = 2
frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
frame.Parent = screenGui
-- Reopen Button (initially hidden)
local reopenButton = Instance.new("TextButton")
reopenButton.Size = UDim2.new(0, 100, 0, 30)
reopenButton.Position = UDim2.new(0, 10, 0, 10)
reopenButton.Text = "Reopen GUI"
reopenButton.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
reopenButton.TextScaled = true
reopenButton.Visible = false
reopenButton.Parent = screenGui
-- Close Button
local closeButton = Instance.new("TextButton")
closeButton.Size = UDim2.new(0, 30, 0, 30)
closeButton.Position = UDim2.new(1, -40, 0, 10)
closeButton.Text = "X"
closeButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
closeButton.TextColor3 = Color3.fromRGB(255, 255, 255)
closeButton.Font = Enum.Font.SourceSansBold
closeButton.TextScaled = true
closeButton.Parent = frame
-- Speed and jump input UI
local speedInput = Instance.new("TextBox")
speedInput.Size = UDim2.new(0, 60, 0, 30)
speedInput.Position = UDim2.new(0, 10, 0, 50)









Nice!