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9.5k Executions
Car fly script
Universal Script 📌
*nNigaFirst script
3 months ago
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Description
READ THE DESCRIPTION❗❗❗❗❗❗❗‼️‼️‼️‼️‼️‼️‼️ This script makes your vechicle fly. It might be unstable and it rotates your camera, i dunno how to fix it. ITS BOTH FOR MOBILE AND PC but its uncomfortable for mobile. I tested it and i must say its kinda glitchy so dont complain lol
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UIS = game:GetService("UserInputService")
local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
local flying = false
local scriptEnabled = true
_G.VehicleFlySpeed = 60
local attachment, linearVelocity, currentSeat, screenGui
local currentInputs = {w = false, s = false, a = false, d = false, up = false, down = false}
local function stopVFly()
flying = false
if _G.VFlyConnection then
_G.VFlyConnection:Disconnect()
_G.VFlyConnection = nil
end
if attachment then pcall(function() attachment:Destroy() end) end
if linearVelocity then pcall(function() linearVelocity:Destroy() end) end
attachment, linearVelocity, currentSeat = nil, nil, nil
end
local function startVFly(seat)
if flying then stopVFly() end
if not scriptEnabled then return end
currentSeat = seat
flying = true
pcall(function()
attachment = Instance.new("Attachment", seat)
linearVelocity = Instance.new("LinearVelocity")
linearVelocity.Attachment0 = attachment
linearVelocity.MaxForce = 9e5
linearVelocity.VectorVelocity = Vector3.zero
linearVelocity.Parent = seat
end)
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