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Camera stretch gui OPEN SOURCE
1M views
Universal Script 📌
trashbot761M views
1 year ago
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Description
trash open source script, made by me has things like - screen stretch (customizable) - custom sounds (will change every global sound into a custom one) - custom particles (experimental) - forcefield (experimental, may not work) - auto sprint (broken, dont use it) - potato graphics (you cant turn it off lol) press p to show/hide the menu
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local UIS = game:GetService("UserInputService")
local VM = game:GetService("VirtualInputManager")
local CoreGui = game:GetService("CoreGui")
local player = Players.LocalPlayer
getgenv().StretchConfig = getgenv().StretchConfig or {
Scale = 0.55,
PopSoundId = "rbxassetid://7144958286",
DotTexture = "rbxassetid://4607031412",
SprintKey = Enum.KeyCode.W,
HoldKey = Enum.KeyCode.LeftShift,
ForceFieldUser = "poopayden123",
AutoSprint = false,
StretchEnabled = false,
CustomSoundsEnabled = false
}
local gui = Instance.new("ScreenGui")
gui.Name = "StretchOverlay"
gui.ResetOnSpawn = false
gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
gui.DisplayOrder = 999999999
gui.Parent = CoreGui
local main = Instance.new("Frame")
main.Name = "Main"
main.Size = UDim2.new(0, 280, 0, 380)
main.Position = UDim2.new(1, 300, 0.5, -190)
main.BackgroundColor3 = Color3.fromRGB(24, 26, 28)
main.BorderSizePixel = 0
main.ClipsDescendants = true
main.Parent = gui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 4)
corner.Parent = main






i like it