Universal Script πŸ“Œ
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Key System

CATWALK ANIMATION COMBO

Universal Script πŸ“Œ
ogxsum1t
ogxsum1tPublished 10
22 hours ago

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0% say it works Β· 1 report in the last 2 weeks

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Description

CATWALK β€” Animation Combo This script replaces the character’s default movement animations with a custom animation combination: πŸ•Ί Idle: Catwalk 🚢 Walk: Adidas Aura πŸƒ Run: Adidas Aura 🦘 Jump: Adidas Aura πŸͺ½ Fall: Adidas Aura βš™οΈ How it works Detects your character The script waits for your Humanoid and creates/uses its Animator. Resolves the animation IDs The gRId() function attempts to resolve each supplied animation ID and caches successful results so they don't need to be resolved repeatedly. Loads the animations Each resolved animation is loaded onto your character and given high Action4 priority so it can override lower-priority movement animations. Monitors your movement A Heartbeat loop continuously checks the Humanoid's current state: Standing β†’ Catwalk idle Moving β†’ Adidas Aura walk Jumping β†’ Adidas Aura jump Falling β†’ Adidas Aura fall Smoothly switches animations When the required animation changes, other currently playing tracks are stopped and the appropriate track is played. Handles respawning When your character respawns, the script automatically runs the setup again and reloads the animation combination. πŸ”₯ Result You get a Catwalk + Adidas Aura hybrid animation pack without manually changing animations: CATWALK IDLE β†’ ADIDAS AURA WALK/RUN/JUMP/FALL The script also prints loading/resolution information in the executor console so you can see whether each animation was successfully resolved.

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