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Description
is exactly like an executor but you run it on an executor.
local player = game.Players.LocalPlayer
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "C00LXcutorGui"
ScreenGui.Parent = player:WaitForChild("PlayerGui")
ScreenGui.Enabled = true
local Frame = Instance.new("Frame")
Frame.Size = UDim2.new(0, 400, 0, 250)
Frame.Position = UDim2.new(0.5, -200, 0.5, -125)
Frame.BackgroundColor3 = Color3.new(0, 0, 0)
Frame.BorderSizePixel = 4
Frame.BorderColor3 = Color3.new(1, 0, 0)
Frame.Active = true
Frame.Draggable = true
Frame.Parent = ScreenGui
local Title = Instance.new("TextLabel")
Title.Text = "C00LXcutor"
Title.Size = UDim2.new(1, 0, 0, 40)
Title.BackgroundTransparency = 1
Title.TextColor3 = Color3.new(1, 0, 0)
Title.Font = Enum.Font.SourceSansBold
Title.TextSize = 28
Title.Parent = Frame
-- ScrollingFrame for script box
local ScriptScroll = Instance.new("ScrollingFrame")
ScriptScroll.Size = UDim2.new(1, -20, 0, (250 - 40) * 2/3)
ScriptScroll.Position = UDim2.new(0, 10, 0, 50)
ScriptScroll.BackgroundColor3 = Color3.new(0, 0, 0)
ScriptScroll.BorderSizePixel = 4
ScriptScroll.BorderColor3 = Color3.new(1, 0, 0)
ScriptScroll.ScrollBarThickness = 8
ScriptScroll.CanvasSize = UDim2.new(0, 800, 0, 300)
ScriptScroll.HorizontalScrollBarInset = Enum.ScrollBarInset.Always
ScriptScroll.VerticalScrollBarInset = Enum.ScrollBarInset.Always
ScriptScroll.Parent = Frame
local ScriptBox = Instance.new("TextBox")
ScriptBox.Size = UDim2.new(0, 800, 0, 300)
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