
Better Support Hydroxie
Universal Script 📌
Does it work?
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Description
Lua runtime introspection and network capturing tool for games on the Roblox engine. Upvalue Scanner View/Modify Upvalues View first-level values in table upvalues View information of closure Constant Scanner View/Modify Constants View information of closure Script Scanner (removed because decompressing bytecode errors in wave) View general information of scripts (source, protos, constants, etc.) Retrieve all protos found in GC Module Scanner View general information of modules (return value, source, protos, constants, etc.) Retrieve all protos found in GC RemoteSpy Log calls of remote objects (RemoteEvent, RemoteFunction, BindableEvent, BindableFunction) Ignore/Block calls based on parameters passed Traceback calling function/closure ClosureSpy Log calls of closures View general information of closures (location, protos, constants, etc.)
local owner = "Deni210" -- credit to Deni210 :)
local branch = "revision"
local function webImport(file)
return loadstring(game:HttpGetAsync(("https://raw.githubusercontent.com/%s/Hydroxide-Wave-Fix/%s/%s.lua"):format(owner, branch, file)), file .. '.lua')()
end
webImport("init")
webImport("ui/main")
Fix loadstring
fix loadstring