
4.2k Views
143 Executions
BasePart Menu
Universal Script 📌
kevinmitnickhkr10 followers
2 years ago
Please login to perform these actions:Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
This Script is a Kill Brick/TouchTransmitter Menu. It could help you in games like troll obbies, gladd bridge games, and more! It helps you identify CanTouch objects and perform actions with them!
-- Made By @KevinMitnickHKR.
-- Note: Do Not Claim That This Is Yours.
-- This Code Is Open Source But If You Are Gonna Steal The Whole Code And Claiming it To Be Yours Your Gonna Be Reported And Announced.
-- Contact Me At Discord If You Need Anything Else.
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
local notification = Instance.new("Sound")
notification.SoundId = "rbxassetid://3398620867"
notification.Volume = 10
notification.Parent = humanoidRootPart
notification:Play()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "NOTIFICATION",
Text = "This script is a powerful Kill Brick/TouchTransmitter menu designed to enhance your experience in games like troll obbies, glass bridge challenges, and more! It allows you to easily identify CanTouch objects and perform various actions with them, making gameplay more interactive and fun!",
Button1 = "Alright",
Duration = 60
})
local library = loadstring(Game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))()
local window = library:NewWindow("BasePart Menu")
local tab = window:NewSection("By KevinMitnickHKR")
local selectedObject = "BasePart"
local highlightColor = Color3.fromRGB(0, 0, 255)
local highlightEnabled = false
local canTouchConnection
local highlightConnection
tab:CreateDropdown("Object Type", {"BasePart", "MeshPart", "Part", "Model", "UnionOperation"}, 1, function(selected)
selectedObject = selected
end)
tab:CreateButton("Remove Objects", function()
for _, obj in pairs(workspace:GetChildren()) do
if obj:IsA(selectedObject) and obj:FindFirstChildOfClass("TouchTransmitter") then
Comments
0Log in to join the conversation. Login
No comments yet. Be the first!







