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Description
it just bsods ur game wat else?
local Players: Players = game:GetService("Players")
local StarterGui: StarterGui = game:GetService("StarterGui")
local player: Player = Players.LocalPlayer
pcall(function()
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.All, false)
end)
local bsodGui: ScreenGui = Instance.new("ScreenGui")
bsodGui.Name = "FatalErrorGUI"
bsodGui.IgnoreGuiInset = true
bsodGui.DisplayOrder = 2147483647
bsodGui.ResetOnSpawn = false
local hiddenUI: Instance = (gethui and gethui()) or game:GetService("CoreGui")
bsodGui.Parent = hiddenUI
local bg: Frame = Instance.new("Frame")
bg.Name = "Background"
bg.Size = UDim2.new(1, 0, 1, 0)
bg.BackgroundColor3 = Color3.fromRGB(0, 120, 215)
bg.BorderSizePixel = 0
bg.Parent = bsodGui
local face: TextLabel = Instance.new("TextLabel")
face.Name = "SadFace"
face.Size = UDim2.new(0.8, 0, 0.2, 0)
face.Position = UDim2.new(0.1, 0, 0.1, 0)
face.BackgroundTransparency = 1
face.Text = ":("
face.TextColor3 = Color3.new(1, 1, 1)
face.TextScaled = true
face.Font = Enum.Font.SourceSansLight
face.TextXAlignment = Enum.TextXAlignment.Left
face.Parent = bg
local faceConstraint: UITextSizeConstraint = Instance.new("UITextSizeConstraint")
faceConstraint.MaxTextSize = 130
faceConstraint.Parent = face
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