Universal Script 📌
30 Views
3 Executions

Auto click PRO

Doesn't work on Cryptic Real OpiumwareMarked by the uploader
Universal Script 📌
Numero_Modifield
Numero_Modifield10K executions
3 days ago · Updated

Reviewed by QueueSherlockPaid revieweron How review works

Get an executor
Please login to perform these actions:

Does it work?

No reports yet

No reports yet. Tried it? Be the first to say.

Doesn't work on Cryptic, Real or Opiumware. The uploader marked it.

Also noticed:

Description

Esse script é muito bom para mobile e PC você consegue mover o painel pelo nome do título, sugiro que você não abra o seu Delta enquanto estiver executando o Autoclick porque ele ⚠️ pode apagar tudo ⚠️ Mas ele é muito bom, obrigado por executar.

View Raw
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "Auto click PRO"
ScreenGui.Parent = game.CoreGui
ScreenGui.ResetOnSpawn = false

local UIS = game:GetService("UserInputService")
local VirtualInputManager = game:GetService("VirtualInputManager")
local TweenService = game:GetService("TweenService")

local function makeDraggable(frame, handle)
    handle = handle or frame

    local dragging = false
    local dragStart
    local startPos
    local activeInput

    handle.InputBegan:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1
        or input.UserInputType == Enum.UserInputType.Touch then
            dragging = true
            dragStart = input.Position
            startPos = frame.Position
            activeInput = input

            input.Changed:Connect(function()
                if input.UserInputState == Enum.UserInputState.End then
                    dragging = false
                    activeInput = nil
                end
            end)
        end
    end)

    local function updatePosition(input)
        if not dragging then return end

        local delta = input.Position - dragStart
        frame.Position = UDim2.new(
            startPos.X.Scale, startPos.X.Offset + delta.X,


Comments

0
Log in to join the conversation. Login
No comments yet. Be the first!