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Description
- Lets you walk automatically
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local rootPart = character:WaitForChild("HumanoidRootPart")
local humanoid = character:WaitForChild("Humanoid")
local minHoldTime = 0.3 -- minimum amount of time holding the key
local maxHoldTime = 3.0 -- maximum amount of time holding the key
local minInterval = 5.0 -- miminum amount of time inbetween key presses
local maxInterval = 10.0 -- maximum amount of time inbetween key presses
local walkSpeed = 16
local function getRandom(min, max)
return math.random() * (max - min) + min
end
local function stopMovement()
if rootPart and rootPart.Parent then
rootPart.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
end
end
player.CharacterAdded:Connect(function(newChar)
stopMovement()
character = newChar
rootPart = character:WaitForChild("HumanoidRootPart")
humanoid = character:WaitForChild("Humanoid")
end)
local cardinalDirections = {
Vector3.new(0, 0, 1), -- w
Vector3.new(-1, 0, 0), -- a
Vector3.new(0, 0, -1), -- s
Vector3.new(1, 0, 0) -- d
}
while true do
if not player.Character or not player.Character:FindFirstChild("HumanoidRootPart") then
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