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Animspeed script trollz5687
Universal Script 📌
mcallisterzhyon217Published 5
11 months ago
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Description
Emote speed
local player = game.Players.LocalPlayer
local gui = Instance.new("ScreenGui")
gui.Parent = player:WaitForChild("PlayerGui")
gui.Name = "AnimSpeedGUI"
local UserInputService = game:GetService("UserInputService")
-- Function to set animation speed
local function SetAnimSpeed(speed)
local character = player.Character
if character and character:FindFirstChild("Humanoid") then
local humanoid = character.Humanoid
for _, track in pairs(humanoid:GetPlayingAnimationTracks()) do
track:AdjustSpeed(speed)
end
print("Animation speed set to "..speed)
end
end
-- Function to stop all animations
local function StopAnimations()
local character = player.Character
if character and character:FindFirstChild("Humanoid") then
local humanoid = character.Humanoid
for _, track in pairs(humanoid:GetPlayingAnimationTracks()) do
track:Stop()
end
print("All animations stopped.")
end
end
-- Function to make a GUI element draggable
local function makeDraggable(frame)
local dragging = false
local dragInput, mousePos, framePos
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
mousePos = input.Position









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