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Animspeed script trollz5687

Universal Script 📌
11 months ago
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Description

Emote speed

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local player = game.Players.LocalPlayer
local gui = Instance.new("ScreenGui")
gui.Parent = player:WaitForChild("PlayerGui")
gui.Name = "AnimSpeedGUI"

local UserInputService = game:GetService("UserInputService")

-- Function to set animation speed
local function SetAnimSpeed(speed)
    local character = player.Character
    if character and character:FindFirstChild("Humanoid") then
        local humanoid = character.Humanoid
        for _, track in pairs(humanoid:GetPlayingAnimationTracks()) do
            track:AdjustSpeed(speed)
        end
        print("Animation speed set to "..speed)
    end
end

-- Function to stop all animations
local function StopAnimations()
    local character = player.Character
    if character and character:FindFirstChild("Humanoid") then
        local humanoid = character.Humanoid
        for _, track in pairs(humanoid:GetPlayingAnimationTracks()) do
            track:Stop()
        end
        print("All animations stopped.")
    end
end

-- Function to make a GUI element draggable
local function makeDraggable(frame)
    local dragging = false
    local dragInput, mousePos, framePos

    frame.InputBegan:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 then
            dragging = true
            mousePos = input.Position


Comments

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gorffff's profile picture
gorffff11 months ago

ai slop

1

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