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Android lua
Universal Script 📌
2 days ago · Updated
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Description
This is Script
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local CoreGui = game:GetService("CoreGui")
local Workspace = game:GetService("Workspace")
local Lighting = game:GetService("Lighting")
local TweenService = game:GetService("TweenService")
local VirtualUser = game:GetService("VirtualUser")
local TeleportService = game:GetService("TeleportService")
local HttpService = game:GetService("HttpService")
local LocalPlayer = Players.LocalPlayer
local Camera = Workspace.CurrentCamera
local VW, VH = Camera.ViewportSize.X, Camera.ViewportSize.Y
local WIN_W = math.clamp(VW * 0.94, 300, 640)
local WIN_H = math.clamp(VH * 0.82, 420, 560)
local function new(class, props)
local inst = Instance.new(class)
if props then
for k, v in pairs(props) do
if k ~= "Parent" then pcall(function() inst[k] = v end) end
end
if props.Parent then inst.Parent = props.Parent end
end
return inst
end
local function corner(parent, r)
local c = Instance.new("UICorner")
c.CornerRadius = UDim.new(0, r or 6)
c.Parent = parent
return c
end
local function stroke(parent, color, thickness, transparency)
local s = Instance.new("UIStroke")
s.Color = color or Color3.fromRGB(60,60,70)
s.Thickness = thickness or 1
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