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Aimbot yay lol
Universal Script 📌
RizalPublished 5
1 year ago
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Description
Aimbot duh
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Camera = workspace.CurrentCamera
local LocalPlayer = Players.LocalPlayer
-- Settings
local AimbotEnabled = true
local AimKey = Enum.KeyCode.E
local FOV_RADIUS = 100
local AimbotPart = "HumanoidRootPart"
-- FOV Circle Drawing
local FOVCircle = Drawing.new("Circle")
FOVCircle.Radius = FOV_RADIUS
FOVCircle.Thickness = 1
FOVCircle.Filled = false
FOVCircle.Color = Color3.fromRGB(0, 255, 0)
FOVCircle.Visible = true
-- Toggle Aimbot
UserInputService.InputBegan:Connect(function(input, processed)
if not processed and input.KeyCode == AimKey then
AimbotEnabled = not AimbotEnabled
print("Aimbot Enabled:", AimbotEnabled)
end
end)
-- Find closest target based on center of screen
local function getClosestPlayerInFOV()
local closestPlayer = nil
local shortestDistance = FOV_RADIUS
local screenCenter = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y / 2)
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild(AimbotPart) then
local part = player.Character[AimbotPart]
local screenPos, onScreen = Camera:WorldToViewportPoint(part.Position)
if onScreen then
local distance = (Vector2.new(screenPos.X, screenPos.Y) - screenCenter).Magnitude
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