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1.2k Executions
Advanced ESP New Features
Universal Script 📌
sarcophileFirst script
10 months ago
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Description
This script is an advanced esp script, this script will alert you if a player is behind you, you can edit the distance for them to appear easily in the script. This also tells you if you are below you, or above you. This can be toggled with a keybind and so can all the other features. (keybinds are listed when script is executed. When a player is in view, their highlight will turn red, as to make sure you do not shoot someone who is out of sight to not arouse suspicion. Another keybind can whitelist players, this will turn their highlight green and not allow enemy detection to detect them.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")
local StarterGui = game:GetService("StarterGui")
local UserInputService = game:GetService("UserInputService")
local CoreGui = game:GetService("CoreGui")
local CONFIG = {
ESP_ENABLED = true,
BEHIND_DETECTION_ENABLED = true,
DETECTION_DISTANCE = 35,
DETECTION_SENSITIVITY = 0.6,
COOLDOWN_TIME = 3,
OBSCURRED_COLOR = Color3.fromRGB(0, 100, 255),
VISIBLE_COLOR = Color3.fromRGB(255, 40, 40),
WHITELIST_COLOR = Color3.fromRGB(0, 255, 0),
TEXT_COLOR = Color3.fromRGB(255, 255, 255)
}
local localPlayer = Players.LocalPlayer
local camera = Workspace.CurrentCamera
local mouse = localPlayer:GetMouse()
local whitelistedPlayers = {}
local SAVE_FILE = "TacticalScript_HideMenu.txt"
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "DetectionAlerts"
screenGui.Parent = CoreGui
local alertLabel = Instance.new("TextLabel")
alertLabel.Size = UDim2.new(0, 800, 0, 100)
alertLabel.Position = UDim2.new(0.5, -400, 0.05, 0)
alertLabel.BackgroundTransparency = 1
alertLabel.TextColor3 = Color3.fromRGB(255, 50, 50)
alertLabel.TextStrokeTransparency = 0
alertLabel.Font = Enum.Font.GothamBold
alertLabel.TextSize = 22
alertLabel.TextWrapped = true
alertLabel.Text = ""
alertLabel.Parent = screenGui









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