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AI Slop Glitcher V1 IT NEEDS 4 TOOLS

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dolteddown
dolteddownPublished 5
8 months ago
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Description

(YOU NEED INFINITE YIELD TO USE THIS) this lets you orbit tools behind your back. that's about it works good with seraphic blade too whenever you run this, click your tools, use the IY commands "equiptools", then do that one more time, then the script should work.

Supported games 2

Bendy and the ink Machine

All scripts

this is my testing place for this, best option.

Works in: Bendy and the ink Machine, Let's Partyโˆž +Gear Testing Edition

View Raw
local a=game:GetService("RunService")local b=game:GetService("Players")local c=game:GetService("TextChatService")local d=game:GetService("TweenService")local e=b.LocalPlayer;local f=e.Character or e.CharacterAdded:Wait()local g=f:WaitForChild("HumanoidRootPart")local h=e:WaitForChild("Backpack")local i=e:WaitForChild("PlayerGui")local j={[1]={Name="Halo",Type="Orbit",Speed=2,Radius=6,BobAmount=2,DistanceBehind=4,HeightOffset=2,Tilt=0},[2]={Name="Atom",Type="Orbit",Speed=4,Radius=9,BobAmount=1,DistanceBehind=0,HeightOffset=-1,Tilt=90},[3]={Name="Shield",Type="Orbit",Speed=12,Radius=5,BobAmount=0.5,DistanceBehind=-2,HeightOffset=0,Tilt=45},[4]={Name="Cross",Type="Shape",Speed=0,Radius=10,BobAmount=3,DistanceBehind=5,HeightOffset=2,Tilt=0},[5]={Name="Wings",Type="Shape",Speed=0,Radius=1.8,BobAmount=0.4,DistanceBehind=2,HeightOffset=2,Tilt=15}}local k=1;local l={Speed=j[1].Speed,Radius=j[1].Radius,BobAmount=j[1].BobAmount,DistanceBehind=j[1].DistanceBehind,HeightOffset=j[1].HeightOffset,Tilt=j[1].Tilt}local m=5;local n="OrbitControlPanel"if i:FindFirstChild(n)then i[n]:Destroy()end;local o=Instance.new("ScreenGui")o.Name=n;o.Parent=i;o.ResetOnSpawn=false;local p=Instance.new("Frame")p.Name="Container"p.Parent=o;p.BackgroundColor3=Color3.fromRGB(25,25,25)p.BackgroundTransparency=0.2;p.BorderSizePixel=0;p.Position=UDim2.new(0,20,0.5,-120)p.Size=UDim2.new(0,140,0,0)p.ClipsDescendants=true;local q=Instance.new("UIListLayout")q.Parent=p;q.Padding=UDim.new(0,5)q.SortOrder=Enum.SortOrder.LayoutOrder;q.HorizontalAlignment=Enum.HorizontalAlignment.Center;q.VerticalAlignment=Enum.VerticalAlignment.Top;local r=Instance.new("UIPadding")r.Parent=p;r.PaddingTop=UDim.new(0,10)r.PaddingBottom=UDim.new(0,10)local s=Instance.new("TextLabel")s.Parent=p;s.BackgroundTransparency=1;s.Size=UDim2.new(1,0,0,20)s.Font=Enum.Font.GothamBold;s.Text="MODE SELECT"s.TextColor3=Color3.fromRGB(255,255,255)s.TextSize=14;s.LayoutOrder=0;local t={}for u,v in ipairs(j)do local w=Instance.new("TextButton")w.Parent=p;w.BackgroundColor3=Color3.fromRGB(50,50,50)w.Size=UDim2.new(0.85,0,0,30)w.Font=Enum.Font.GothamSemibold;w.Text=v.Name;w.TextColor3=Color3.new(1,1,1)w.TextSize=14;w.AutoButtonColor=true;w.LayoutOrder=u;local x=Instance.new("UICorner")x.CornerRadius=UDim.new(0,6)x.Parent=w;w.MouseButton1Click:Connect(function()k=u;for y,z in pairs(t)do z.BackgroundColor3=Color3.fromRGB(50,50,50)end;w.BackgroundColor3=Color3.fromRGB(0,170,255)end)table.insert(t,w)end;t[1].BackgroundColor3=Color3.fromRGB(0,170,255)p.Size=UDim2.new(0,140,0,50+#j*35)for y,A in pairs(h:GetChildren())do if A:IsA("Tool")then A.Parent=f end end;local B={}local C={}task.wait(0.5)for y,A in pairs(f:GetChildren())do if A:IsA("Tool")and A:FindFirstChild("Handle")then local D=A.Handle;D.CanCollide=false;D.CanTouch=false;D.CanQuery=false;D.Massless=true;D.CastShadow=false;table.insert(B,D)table.insert(C,A)end end;local function E(F,z,G)return F+(z-F)*G end;local H=0;local I;I=a.Heartbeat:Connect(function(J)if not f or not g then return end;local K=j[k]local L=math.clamp(J*m,0,1)l.Speed=E(l.Speed,K.Speed,L)l.Radius=E(l.Radius,K.Radius,L)l.BobAmount=E(l.BobAmount,K.BobAmount,L)l.DistanceBehind=E(l.DistanceBehind,K.DistanceBehind,L)l.HeightOffset=E(l.HeightOffset,K.HeightOffset,L)l.Tilt=E(l.Tilt,K.Tilt,L)H=H+l.Speed*J;local M=time()local N=math.sin(M*2)*l.BobAmount;local O=g.CFrame*CFrame.new(0,l.HeightOffset,l.DistanceBehind)O=O*CFrame.Angles(math.rad(l.Tilt),0,0)if K.Name~="Wings"and K.Name~="Cross"then elseif K.Name=="Cross"then O=O*CFrame.new(0,N,0)end;local P=#B;for u,Q in pairs(B)do if Q and Q.Parent then Q.AssemblyLinearVelocity=Vector3.new(25.1,0,0)Q.RotVelocity=Vector3.zero;local R;if K.Name=="Cross"then local S=u%4;local T=math.ceil(u/4)local U=l.Radius;local V,W=0,0;if S==0 then W=T*U elseif S==1 then W=-T*U elseif S==2 then V=-T*U elseif S==3 then V=T*U end;R=O:PointToWorldSpace(Vector3.new(V,W,0))elseif K.Name=="Wings"then local X=u%2==0 and 1 or-1;local Y=math.ceil(u/2)local U=l.Radius;local V=X*Y*U;local W=Y*0.3;local Z=Y*0.5;local _=4;local a0=math.sin(M*_)*Y*l.BobAmount;W=W+a0;R=O:PointToWorldSpace(Vector3.new(V,W,Z))else local a1=l.Radius+(K.Type=="Orbit"and N or 0)local a2=H+u/P*math.pi*2;local a3=math.cos(a2)*a1;local a4=math.sin(a2)*a1;R=O:PointToWorldSpace(Vector3.new(a3,a4,0))end;Q.CFrame=CFrame.lookAt(R,g.Position)end end end)task.wait()if f:FindFirstChild("Humanoid")and f.Humanoid.RigType==Enum.HumanoidRigType.R15 then if f:FindFirstChild("RightHand")then f.RightHand:Destroy()end;if f:FindFirstChild("LeftHand")then f.LeftHand:Destroy()end else if f:FindFirstChild("Right Arm")then f["Right Arm"]:Destroy()end;if f:FindFirstChild("Left Arm")then f["Left Arm"]:Destroy()end end;local a5;a5=c.SendingMessage:Connect(function(a6)if a6.Text:lower()==";unorbit"then if I then I:Disconnect()end;if a5 then a5:Disconnect()end;if o then o:Destroy()end;for y,A in pairs(C)do if A:FindFirstChild("Handle")then A.Handle.CanCollide=true;A.Handle.CanTouch=true;A.Handle.Velocity=Vector3.zero end;A.Parent=workspace end end end)


Comments

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uleilrt's profile picture
uleilrt5 months ago

it got patched in batm or this was ment to be used in other games

1

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