[UPDATE] DUELIST: PvP (BETA)
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Script Verified OPEN SOURCE Silent Aim

[UPDATE] DUELIST: PvP (BETA)Uploaded by
deaggilisspeesdeaggilisspees
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3 weeks ago
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Description

A silent aim for this game ig note you need to reexecute every round i cba to add a connection

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Edited By: deaggilisspees Download


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7
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ghxstnewmain 3 weeks ago
doesnt work on psm?
ghxstnewmain's profile pictureghxstnewmaindoesnt work on psm?
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deaggilisspeesVerified
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3 weeks ago
@ghxstnewmain It does but you gotta execute it once you are in the round read description
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0x3u 3 weeks ago
just use namecall so u dont have to re inject each round
0x3u's profile picture0x3ujust use namecall so u dont have to re inject each...
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deaggilisspeesVerified
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3 weeks ago
@0x3u You can modify it however you want i made it this way a reason
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cropwVerified
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3 weeks ago
https://github.com/Droogans/unmaintainable-code
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balsofaulso 3 weeks ago
warn("Start !!") local Plrs = game:GetService("Players") local LclPlr = Plrs.LocalPlayer local Cam = workspace.CurrentCamera local Mse = LclPlr:GetMouse() -- // Target Function local function GetTgt() local Tgt, Dist = nil, math.huge for _, Plr in Plrs:GetPlayers() do if Plr == LclPlr or not Plr.Character then continue end local Head = Plr.Character:FindFirstChild('Head') local Hum = Plr.Character:FindFirstChild('Humanoid') if not Head or not Hum or Hum.Health <= 0 then continue end local Pos, OnScr = Cam:WorldToViewportPoint(Head.Position) if not OnScr then continue end local D = (Vector2.new(Mse.X, Mse.Y) - Vector2.new(Pos.X, Pos.Y)).Magnitude if D < Dist then Dist = D Tgt = Head end end return Tgt end -- // Namecall Hook (Persistent) local mt = getrawmetatable(game) local oldNamecall = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure(function(self, ...) local method = getnamecallmethod() local args = {...} -- Hook Raycast calls if method == "Raycast" or method == "raycast" then local Tgt = GetTgt() if Tgt then return { Position = Tgt.Position, Normal = Vector3.new(0, 1, 0), Distance = (args[1] - Tgt.Position).Magnitude, Instance = Tgt, Material = Enum.Material.Head } end end return oldNamecall(self, ...) end) setreadonly(mt, true) warn("Done !!") I modified it so u dont have to inject every round
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dailinfrias100 3 weeks ago
Demen el scrit que funsione para celular
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