
7.4k Views
2.0k Executions
Description
A silent aim for this game ig note you need to reexecute every round i cba to add a connection

A silent aim for this game ig note you need to reexecute every round i cba to add a connection

DUELIST: PvP

DUELIST: PvP

DUELIST: PvP

Steal An Egg
#17 this month
Zero Point Instant Steal & more![[WEEK 3 ⛱️] Forsaken](/images/script/18687417158-1784478897946.png)
[WEEK 3 ⛱️] Forsaken
Forsaken Plus [Invicible,Autogen and more]
Universal Script 📌
AFEM Max [ LITE ] [ NO KEY ]
Script hub
Hall of Fame #1
YARHM - MM2, FTF, Forsaken, Steal an egg, etc.[🧲] Blox Fruits
#5 today
Snowy Hub KEYLESS | Auto Farm, Kill Aura, TP & More
just use namecall so u dont have to re inject each round
@0x3u You can modify it however you want i made it this way a reason
y por que no me deja descargarlo?
Does it work on Xeno?
Demen el scrit que funsione para celular
warn("Start !!") local Plrs = game:GetService("Players") local LclPlr = Plrs.LocalPlayer local Cam = workspace.CurrentCamera local Mse = LclPlr:GetMouse() -- // Target Function local function GetTgt() local Tgt, Dist = nil, math.huge for _, Plr in Plrs:GetPlayers() do if Plr == LclPlr or not Plr.Character then continue end local Head = Plr.Character:FindFirstChild('Head') local Hum = Plr.Character:FindFirstChild('Humanoid') if not Head or not Hum or Hum.Health <= 0 then continue end local Pos, OnScr = Cam:WorldToViewportPoint(Head.Position) if not OnScr then continue end local D = (Vector2.new(Mse.X, Mse.Y) - Vector2.new(Pos.X, Pos.Y)).Magnitude if D < Dist then Dist = D Tgt = Head end end return Tgt end -- // Namecall Hook (Persistent) local mt = getrawmetatable(game) local oldNamecall = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure(function(self, ...) local method = getnamecallmethod() local args = {...} -- Hook Raycast calls if method == "Raycast" or method == "raycast" then local Tgt = GetTgt() if Tgt then return { Position = Tgt.Position, Normal = Vector3.new(0, 1, 0), Distance = (args[1] - Tgt.Position).Magnitude, Instance = Tgt, Material = Enum.Material.Head } end end return oldNamecall(self, ...) end) setreadonly(mt, true) warn("Done !!") I modified it so u dont have to inject every round
https://github.com/Droogans/unmaintainable-code
doesnt work on psm?
@ghxstnewmain It does but you gotta execute it once you are in the round read description