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Skin Changer Open Src is a RIVALS script for Roblox, uploaded to ScriptBlox on Sep 1, 2024.
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Description
Skin Changer just add them to the bottom there is already 2 there as examples
local weaponSkins = {
["Bow"] = {"Compound Bow", "Raven Bow"},
["Assault Rifle"] = {"AK-47", "AUG"},
["Chainsaw"] = {"Blobsaw", "Handsaws"},
["RPG"] = {"Nuke Launcher", "RPKEY", "Spaceship Launcher"},
["Burst Rifle"] = {"Aqua Burst", "Electro Rifle"},
["Exogun"] = {"Singularity", "Wondergun"},
["Fists"] = {"Boxing Gloves", "Brass Knuckles"},
["Flamethrower"] = {"Lamethrower", "Pixel Flamethrower"},
["Flare Gun"] = {"Dynamite Gun", "Firework Gun"},
["Freeze Ray"] = {"Bubble Ray", "Temporal Ray"},
["Grenade"] = {"Water Balloon", "Whoopee Cushion"},
["Grenade Launcher"] = {"Swashbuckler", "Uranium Launcher"},
["Handgun"] = {"Blaster"},
["Katana"] = {"Lightning Bolt", "Saber"},
["Minigun"] = {"Lasergun 3000", "Pixel Minigun"},
["Paintball Gun"] = {"Boba Gun", "Slime Gun"},
["Revolver"] = {"Sheriff"},
["Slingshot"] = {"Goalpost", "Stick"},
["Subspace Tripmine"] = {"Don't Press", "Spring"},
["Uzi"] = {"Electro Uzi", "Water Uzi"},
["Sniper"] = {"Pixel Sniper", "Hyper Sniper"},
["Knife"] = {"Karambit", "Chancla"},
}
local activeWeapons = {}
local playerName = game:GetService("Players").LocalPlayer.Name
local assetFolder = game:GetService("Players").LocalPlayer.PlayerScripts.Assets.ViewModels
local Functions = {}
function Functions:swapWeaponSkins(normalWeaponName, skinName, State)
if not normalWeaponName then
return
end
local normalWeapon = assetFolder:FindFirstChild(normalWeaponName)
if not normalWeapon then
return
end

![[🎃] RIVALS](/images/script/17625359962-1740013283779.png)

![[🎃] RIVALS](/images/script/17625359962-1726152330516.png)
![[🎃] RIVALS](/images/script/17625359962-1790601872306.png)
![[🎃] RIVALS](/images/script/17625359962-1788667362743.jpg)
![[🎃] RIVALS](/images/script/17625359962-1786199589306.png)
hello
can you add your own skins?
ofc all are
@vaxtogood how to use
client sided?