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open source new fixed
Death Ball
zetnikss100K executions
5 months ago
Please login to perform these actions:open source new fixed is a Death Ball script for Roblox, uploaded to ScriptBlox on May 25, 2026.
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Description
old post got raided and i deleted it
local Players = game:GetService("Players")
local Virtual_Input_Manager = game:GetService("VirtualInputManager")
local Player = Players.LocalPlayer or Players.PlayerAdded:Wait()
local Balls = workspace:WaitForChild("Part")
local function Verify_Ball(Ball)
if typeof(Ball) == "Instance" and Ball:IsA("MeshPart") then
return true
end
return false
end
local function Is_Target()
if Player.Character then
local Highlight = Player.Character:FindFirstChild("Highlight")
if Highlight then
return Highlight.FillTransparency ~= 1
end
end
return false
end
local function Parry()
Virtual_Input_Manager:SendKeyEvent(true, Enum.KeyCode.F, false, game)
Virtual_Input_Manager:SendKeyEvent(false, Enum.KeyCode.F, false, game)
end
local function Start(Ball)
if Verify_Ball(Ball) then
local Old_Position = Ball.Position
local Old_Tick = tick()
Ball:GetPropertyChangedSignal("Position"):Connect(function()
if Is_Target() then
local Distance = (Ball.Position - workspace.CurrentCamera.Focus.Position).Magnitude
local Velocity = (Old_Position - Ball.Position).Magnitude
if (Distance / Velocity) <= 10 then
Parry()
![[🎃] Death Ball](/images/script/15002061926-1699718095277.webp)
![[🎃] Death Ball](/images/script/15002061926-1703647413767.webp)
![[🎃] Death Ball](/images/script/15002061926-1703887958015.webp)

![[🎃] Death Ball](/images/script/15002061926-1786043353351.jpg)
it works decently it just kinda cant detect whenever the ball curves
also for some reason its not workin for me
@YFMZombie its working only in casual mode i think
@zetnikss could u add like comments? just so like i understand what everything does, ive been trying to learn how to make an auto parry for this game forever and i cannot figure anything out completely understand if thats a no
it doesn't parry if it's very fast and near the player or people call clashing
@blep There are a lot of bugs here but i dont have time sorry