[UPD❄️] Dangerous Scooter Riding
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147 Executions

open source script

Dangerous Scooter Riding
GreenVR512YT
GreenVR512YTPublished 10
9 months ago
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open source script is a Dangerous Scooter Riding script for Roblox, uploaded to ScriptBlox on Feb 9, 2026.

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Description

✅ Teleport to WIN – Instantly teleport your character to the win position. ✅ Teleport to Nearest Coin – Finds the closest coin and teleports you to it. ✅ Refresh & Scan – Rescans the workspace for new coins and updates the count. ✅ Auto Collect Toggle – Automatically collects coins as they spawn. ✅ Auto-Win on Death Toggle – Teleports you to the WIN spot automatically after respawning. ✅ Status Label – Displays collected coins and total coins found. ✅ Rayfield Integration – Clean, professional UI with draggable window. ✅ Configuration Saving – Remembers your toggle and settings between sessions. ✅ By GreenVR512 – Custom header showing your name. ✅ Optimized Coin Scanning – Searches common containers first to improve performance. ✅ Smooth Teleporting – Uses TweenService for smooth movement to coins or WIN. ✅ Throttled Auto-Collect – Collects coins every 0.5 seconds to avoid overloading.

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-- Rayfield setup
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local rootPart = character:WaitForChild("HumanoidRootPart")

-- Configuration
local WIN_POS = Vector3.new(-3370, 303, 1368)
local COIN_SIZE_THRESHOLD = 0.5
local SEARCH_INTERVAL = 5

-- State
local collectedCoins = 0
local coinsFound = 0
local isAutoCollecting = false
local autoWinEnabled = false
local coinCache = {}
local lastScanTime = 0

-- Utility
local function tweenModel(modelRoot, targetCFrame)
    local info = TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
    local tween = TweenService:Create(modelRoot, info, {CFrame = targetCFrame})
    tween:Play()
    tween.Completed:Wait()
end

local function teleportTo(pos)
    if not rootPart then return false end
    local targetCF = CFrame.new(pos + Vector3.new(0, 5, 0))
    tweenModel(rootPart, targetCF)
    return true
end

local function isCoin(obj)
    if not obj:IsA("BasePart") then return false end
    local name = obj.Name:lower()
    local pName = obj.Parent and obj.Parent.Name:lower() or ""


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