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Open source Auto parry is a Blade Ball script for Roblox, uploaded to ScriptBlox on Feb 4, 2024.
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Description
Basic auto parry idk Hi Made by PawsThePaw btw
-- Open Source Blade Ball Auto Parry By PawsThePaw --
--// My Discord: pawsthepaw
--// Notes: I'm not giving Away my Freeze & Invisibility Detection, lmao, this is sort of decent, time based, Enjoy, Skid, or Learn, Its Your Choice.
getgenv().Paws = {
["AutoParry"] = true,
["PingBased"] = true,
["PingBasedOffset"] = 0,
["DistanceToParry"] = 0.5,
["BallSpeedCheck"] = true,
}
local Players = game:GetService("Players")
local Player = Players.LocalPlayer or Players.PlayerAdded:Wait()
local ReplicatedPaw = game:GetService("ReplicatedStorage")
local Paws = ReplicatedPaw:WaitForChild("Remotes", 9e9)
local PawsBalls = workspace:WaitForChild("Balls", 9e9)
local PawsTable = getgenv().Paws
local function IsTheTarget()
return Player.Character:FindFirstChild("Highlight")
end
local function FindBall()
local RealBall
for i, v in pairs(PawsBalls:GetChildren()) do
if v:GetAttribute("realBall") == true then
RealBall = v
end
end
return RealBall
end
game:GetService("RunService").PreRender:connect(function()
if not FindBall() then
return
end
local Ball = FindBall()
local BallPosition = Ball.Position








is **** but if yk how to actually code u can fix it urself