[☀️UPD 21🏖️] Anime Adventures
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[FREE KEY] BARRAGE | OP AUTO FARM | PERMANENT KEY IN DISCORD

Anime Adventures
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3 days ago · Updated

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[FREE KEY] BARRAGE | OP AUTO FARM | PERMANENT KEY IN DISCORD is an Anime Adventures script for Roblox, uploaded to ScriptBlox on Nov 1, 2026. Reviewed by a person on Nov 4, 2026.

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Description

FARM - Smart Deploy - Rebuilt placement: - Neat rows along each path, with no overlapping units. - Units grow out as one block. - Corners and double-backs count as prime spots. - Every placement weighs: - range at max upgrade, with traits - attack shape (single, AoE, cone, line) - ground or hill - role: Attack covers the path, Support boosts attackers, Farm goes in a back row, Summoners go at the entry - Position Mode: Smart / Middle / Spread - Deploy Paths: Auto (all paths) or chosen paths, auto-detected per map. Every selected path gets defended. - Fixed: stuck on "Awaiting Space" - Fixed: placing in Virtual Dungeon - Deploy Coverage - Coverage per path, plus combined %. Smart Deploy uses the same numbers. - Show Next Placement: a real-model preview of the next unit - Coverage Transparency slider - Deploy Order: placement priority per slot - Auto Upgrade - Upgrade Priority - New Farm Upgrades section - Fixed: stuck on [IDLE] - Smart Targeting (revamped) - Each unit reads the enemies in its own range: - Strongest on a boss - Soaring on flying enemies - First on leaks - Best AoE mode on clusters - Units covering the same enemies coordinate. PLACEMENT - Custom Placement - Preview shows the real unit model - Positions saved per map, across every act and difficulty - Macro: Strategy Recorder and Run Saved Strategy (Strategy Order fixed) - Auto Rebuild (fixed) ABILITIES - Auto Ability, plus Hotbar Abilities - Base: Auto Spells (fixed), Worker Upgrade MATCH - Match Flow - Auto Start fixed: "already voted" after replay/next - Game-mode filter, all modes on by default - Auto Skip - Votes - Difficulty Vote - Modifiers: smart card scoring; weather cards set to Prefer / Avoid / Neutral - Match End: On Victory / On Defeat actions (never Next after a loss) - Emergency Leave: leave if: - the boss has walked % of the path - base health is below % - no damage has been dealt BATTLE - Battle: Deploy Assist, Attack Targets - Raid Tools - Unit Sell JOIN - Farm Plan - Farm several modes in priority order: Story, Legend, Raid, World, Infinite, Artifact, Dungeon, Portal, Event, Challenge - Per-mode run limits - Fixed: "level_id was nil" spam - Alt Farm - Host invites alts by username; alts auto-accept - Private server sharing - Alts follow the host STAGES - Story, Legend, Raids, Towers - New: Artifact Joiner - Fixed: World / Legend / Raid joiners after the update - Fixed: matchmaking blocked under level 25 (now only stages that need it) SPECIAL - Challenges - Rotation support - Reward / difficulty / modifier filters - Interrupt For New Challenges (Smart / Immediately / After Match): leave, run the challenge, then resume the Farm Plan - Current rotation and time left - Portals - Sky Portal and Sky God's Portal - Tier / difficulty / modifier / map filters - Friends only - Owned portal list - Dungeon Run - Stop at Hearts - Fixed: stuck at depth 20 (now returns to lobby) EVENTS - Summer Hunt: Join on Weather - Contracts - Egg Hunt UNITS - Summon, plus Auto Summon Event - Units tools REWARDS - Auto Claim - Codes - Shops - Event Shop MODS - Match Mods - Lobby Mods - Player Mods VISUALS - Path ESP: every path in its own colour, clean corners, numbered entries - Grids SETTINGS - Settings - Webhook: Stage Finished - shows result, stage, difficulty, weather, time, waves, rewards, damage - Send Test button STATUSES - Unit roles a

View Raw
loadstring(game:HttpGet("https://barrage.cc/loader"))()


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