[UP] Just a baseplate.
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scp wish i knew fe for just a baseplate

Just a baseplate
10 months ago
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scp wish i knew fe for just a baseplate is a Just a baseplate script for Roblox, uploaded to ScriptBlox on Dec 26, 2025.

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Description

hi guys if u see the guy in the picture say hello [UPDATE 01] Added highlight to the owner of the script.

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local ch = game:GetService("TextChatService").TextChannels.RBXGeneral

ch:SendAsync("-gh  102605903375290,  81441033890520, 81441033890520, 81441033890520, 102605903375290, 102605903375290, 102605903375290")
wait(2.1)

ch:SendAsync("-gh 102605903375290, 81441033890520, 81441033890520, 102605903375290, 102605903375290, 102605903375290")
wait(2.1)

ch:SendAsync("-net")
local plr=game.Players.LocalPlayer;local chr=plr.Character;local hum=chr.Humanoid;local mov={};local mov2={};function ftp(str)local pt={};if str~='me'and str~='random'then for i,v in pairs(game.Players:GetPlayers())do if v.Name:lower():find(str:lower())then table.insert(pt,v)end end elseif str=='me'then table.insert(pt,plr)elseif str=='random'then table.insert(pt,game.Players:GetPlayers()[math.random(1,#game.Players:GetPlayers())])end;return pt;end;for _,v in pairs(hum:GetAccessories())do local b=v.Handle;b.CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0);b.CanCollide=false;b:BreakJoints();for _,k in pairs(v:GetChildren())do if not k:IsA'SpecialMesh'and not k:IsA'Part'then k:Destroy()end end;local still=Instance.new('BodyAngularVelocity',b);still.MaxTorque=Vector3.new(math.huge,math.huge,math.huge);still.AngularVelocity=Vector3.new(0,0,0);local align=Instance.new('AlignPosition',b);align.MaxForce=1000000;align.MaxVelocity=math.huge;align.RigidityEnabled=false;align.ApplyAtCenterOfMass=true;align.Responsiveness=200;local a0=Instance.new('Attachment',b);local a1=Instance.new('Attachment',chr.Head);align.Attachment0=a0;align.Attachment1=a1;table.insert(mov,a1);table.insert(mov2,still);end;local par={};for _,v in pairs(mov)do local parr=Instance.new('Part',workspace);parr.Anchored=true;parr.Size=Vector3.new(1,1,1);parr.Transparency=1;parr.CanCollide=false;table.insert(par,parr);end;if not game:GetService("ReplicatedStorage"):FindFirstChild("01_server")then return game:GetService("TeleportService"):Teleport(17574618959,plr)end;local rotx=0;local rotz=math.pi/2;local height=0;heighti=1;local offset=10;local speed=0.5;local mode=4;local angular=Vector3.new(0,0,0);local l=1;game['Run Service'].RenderStepped:Connect(function()rotx=rotx+speed/100;rotz=rotz+speed/100;l=(l>=360 and 1 or l+speed);for i,v in pairs(par)do v.CFrame=CFrame.new(chr.HumanoidRootPart.Position)*CFrame.fromEulerAnglesXYZ(0,math.rad(l+(360/#par)*i+speed),0)*CFrame.new(offset,0,0);end;if heighti==1 then height=height+speed/100 elseif heighti==2 then height=height-speed/100 end;if height>2 then heighti=2 end;if height<-1 then heighti=1 end;if mode==1 then for _,v in pairs(mov)do v.Position=Vector3.new(math.sin(rotx)*offset,0,math.sin(rotz)*offset)end elseif mode==2 then for _,v in pairs(mov)do v.Position=Vector3.new(offset,height,offset)end elseif mode==3 then for _,v in pairs(mov)do v.Position=Vector3.new(math.sin(rotx)*offset,height,math.sin(rotz)*offset)end elseif mode==4 then for i,v in pairs(mov)do v.Position=Vector3.new(chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).X,chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Y,chr.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Z)end end;for _,v in pairs(mov2)do v.AngularVelocity=angular end end);plr.Chatted:Connect(function(c)local args=c:split(' ');if args[1]=='.orbit'then for _,v in pairs(mov)do chr=ftp(args[2])[1].Character;v.Parent=ftp(args[2])[1].Character.HumanoidRootPart end elseif args[1]=='.speed'then speed=tonumber(args[2])elseif args[1]=='.mode'then mode=tonumber(args[2])elseif args[1]=='.offset'then offset=tonumber(args[2])elseif args[1]=='.angular'then angular=Vector3.new(tonumber(args[2]),tonumber(args[3]),tonumber(args[4]))end end)
































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Scriptgooner10 months ago

please

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