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4.3k Executions
Murder Drones Heads Up Display
Just a baseplate
2 months ago
Reviewed by QueueSpeedDemonPaid revieweron How review works
Murder Drones Heads Up Display is a Just a baseplate script for Roblox, uploaded to ScriptBlox on Sep 20, 2026. Reviewed by a person on Sep 21, 2026.
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Description
Player tracking, visible foot trail backing to ten seconds, first / third person view of up to six players at once, non-FE (Meaning only you can see it) wings, raycast for dark areas ENTIRELY vibe-coded. Please tell me if there are any issues you come across while using this. Universal script, put it for baseplate because universal requires an image and at the time of posting, that feature isn't fucntional.
--!nocheck
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local SoundService = game:GetService("SoundService")
local StarterGui = game:GetService("StarterGui")
print("[Murder Drones HUD] v18.11 booting...")
-- Cobalt provides STATE during live-reload execution. Luau's analyzer
-- does not know about that injected global, so resolve it through _G.
-- A small fallback is included for environments that do not provide STATE.
local STATE = rawget(_G, "STATE")
if not STATE then
local stateConnections = {}
local stateCleanups = {}
STATE = {}
function STATE.connect(signal, callback)
local connection = signal:Connect(callback)
table.insert(stateConnections, connection)
return connection
end
function STATE.onCleanup(callback)
table.insert(stateCleanups, callback)
end
function STATE.cleanup()
for _, connection in ipairs(stateConnections) do
if connection then
connection:Disconnect()
end
end
for _, callback in ipairs(stateCleanups) do
pcall(callback)
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