Fishy Hub | Perf Auto Play, Auto Score+Defend, TrajectoryESP
Turbo Soccer
Reviewed by MatttsPaid revieweron How review works
Fishy Hub | Perf Auto Play, Auto Score+Defend, TrajectoryESP is a Turbo Soccer script for Roblox, uploaded to ScriptBlox on Nov 7, 2026. Reviewed by a person on Nov 7, 2026.
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Description
This Fishy Hub script for Turbo Soccer (a Rocket League-style car soccer game) uses FishyUI and opens with RightControl, hooking the game's own `Input.read` module so features write the same nine control fields (throttle, steer, pitch, yaw, roll, jump, boost, handbrake, item) the client fills, and wrapping `MatchSession.update` to capture the live session. Its ball prediction is the game's own `Sim.BallPrediction` running the real solver, so the drawn path, landing point, and bounce markers are what the server will actually produce. Shooting assist drives to the side of the ball opposite the goal so the sim's own contact sends it goalwards, with aim spots (centre, corners, far corner, away from keeper), boost-through-contact, optional flip, and an auto-detected attack direction that falls back from the car's respawn side. Driving chases the intercept point with lead, steering gain, reverse-out and powerslide options, plus throttle lock and a supersonic floor that boosts whenever speed drops under it. Boost tools top up via `SetBoost` and draw every big and small pad at the exact positions from `Sim.Const`, with a detour router that steers through pads when boost is low. Aerial adds auto jump for high balls, a double-jump timed off the car's own `airTimeSinceJump` and `hasDoubleJumped` rather than our last press, air aim using the car's own forward/right/up axes, roll level, and flip reset off `hasFlipReset`. Defense includes a save routine triggered only when the prediction actually crosses your own goal line, a shadow-ball posture, and supersonic demo chasing. A Direct tab exposes the real remotes (`SetBoost`, `SetCarSpeed`, `TeleportBall`, `ApplyCarImpulse`, `ForceGoal`, etc.) and reports what each returns rather than claiming success, while Visuals adds pooled car boxes with correct axis permutation, ball highlight, aim and goal markers, fullbright, and FOV unlock. The Home tab re-scans hooks, copies diagnostics, and reports which sim modules and client modules resolved, every property write is grouped so toggles restore exactly what they changed, hooks are installed last and restored with a generation guard, and one Heartbeat drives every loop. Turbo Soccor, Soccor, Turbos Soccor, Turbos Soccors, Turbo Soccers
loadstring(game:HttpGet("https://jnkie.com/loaders/fishyhub"))()
