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Kill all open source is a Trench War script for Roblox, uploaded to ScriptBlox on Apr 17, 2026.
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Description
Kill all script open source
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local Workspace = game:GetService("Workspace")
local function Kill(Tool, Target)
local Event = Tool:FindFirstChild("RemoteEvent")
if not Event then return end
local LocalCharacter = LocalPlayer.Character
if not LocalCharacter then return end
local LocalRoot = LocalCharacter:FindFirstChild("HumanoidRootPart")
local TargetRoot = Target:FindFirstChild("HumanoidRootPart")
if not LocalRoot or not TargetRoot then return end
local StartPos = LocalRoot.Position
local Direction = (TargetRoot.Position - StartPos).Unit
local Magnitude = (TargetRoot.Position - StartPos).Magnitude
local RayParams = RaycastParams.new()
RayParams.FilterType = Enum.RaycastFilterType.Exclude
RayParams.FilterDescendantsInstances = {Workspace.Terrain}
local Raycast = Workspace:Raycast(StartPos, Direction * Magnitude, RayParams)
local EndPos = if Raycast then Raycast.Position else StartPos + Direction * Magnitude
local hitCFrame = CFrame.new(StartPos, EndPos) * CFrame.Angles(0, math.rad(90), 0) * CFrame.new(Magnitude / 2, 0, 0)
Event:FireServer(
Target:FindFirstChild("Humanoid"),
80,
{
Magnitude,
hitCFrame
}
)
end
local function HasTool(Player)
if Player.Backpack:FindFirstChildOfClass("Tool") then
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