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open src slient aim bad singal
The Lost Front
ultrawarePublished 10
6 months ago
Please login to perform these actions:open src slient aim bad singal is a The Lost Front script for Roblox, uploaded to ScriptBlox on May 6, 2026.
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Description
good game only 1 map but bad singal we hiting 10 bullets but 2 bullet accepting not a slient aim problem fully work lvl 7 velocity and ronix tested
local Settings = {
Enabled = true,
FOV = 120,
TargetPart = "Head", -- HumanoidRootPart or Head bad game singal
}
local CoreGui = game:GetService("CoreGui")
local ScreenGui = Instance.new("ScreenGui", CoreGui)
ScreenGui.Name = "auwdguagsudaasd"
local FOVFrame = Instance.new("Frame", ScreenGui)
local UICorner = Instance.new("UICorner", FOVFrame)
local UIStroke = Instance.new("UIStroke", FOVFrame)
FOVFrame.AnchorPoint = Vector2.new(0.5, 0.5)
FOVFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
FOVFrame.BackgroundTransparency = 1
FOVFrame.Position = UDim2.new(0.5, 0, 0.5, 0)
FOVFrame.Size = UDim2.new(0, Settings.FOV * 2, 0, Settings.FOV * 2)
UIStroke.Color = Color3.fromRGB(0, 255, 255)
UIStroke.Thickness = 1
UICorner.CornerRadius = UDim.new(1, 0)
local function GetTarget()
local Target = nil
local Dist = Settings.FOV
local Camera = workspace.CurrentCamera
if not Camera then return nil end
for _, v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild(Settings.TargetPart) then
local Pos, OnScreen = Camera:WorldToViewportPoint(v.Character[Settings.TargetPart].Position)
if OnScreen then
local MousePos = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y / 2)
local Mag = (Vector2.new(Pos.X, Pos.Y) - MousePos).Magnitude
if Mag < Dist then
Dist = Mag
Target = v








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