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THE AUTOMATIC MORTIS PROJECTILE CLICKER BUGGY
The Battle Bricks
AUTOMORTISFirst script
4 months ago
Please login to perform these actions:THE AUTOMATIC MORTIS PROJECTILE CLICKER BUGGY is a The Battle Bricks script for Roblox, uploaded to ScriptBlox on Jul 3, 2026.
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Description
[VERY BUGGY, RELEASE!] THIS IS A SCRIPT THAT AUTOCLICKS MORTIS'S PROJECTILES. Some bugs: The Clicker, clicking the orbs slowly, Sometimes not working on sorcusblades REMINDER: This can trigger the repent of depriver's minigame. idk how to make a bypass.. sorry... FUNK1D COMING SOON!!
local Workspace = game:GetService("Workspace")
local VIM = game:GetService("VirtualInputManager")
local UIS = game:GetService("UserInputService")
local camera = Workspace.CurrentCamera
local projectileFolder = Workspace:WaitForChild("Projectile")
local targetAttacks = {
["SorcusBlade"] = true,
["BigStar"] = true,
["SuperStar"] = true
}
local isMobile = UIS.TouchEnabled
local touchCounter = 1
local function autoTapTarget(targetObj)
if targetAttacks[targetObj.Name] then
local targetPart = targetObj:IsA("BasePart") and targetObj or targetObj:FindFirstChildWhichIsA("BasePart", true)
if targetPart then
while targetObj and targetObj.Parent and targetPart.Transparency < 1 do
local screenPos, onScreen = camera:WorldToViewportPoint(targetPart.Position)
if onScreen then
if isMobile then
local currentTouchId = touchCounter
touchCounter = touchCounter + 1
VIM:SendTouchEvent(currentTouchId, 0, screenPos.X, screenPos.Y)
task.wait(0.02)
VIM:SendTouchEvent(currentTouchId, 2, screenPos.X, screenPos.Y)
else
VIM:SendMouseButtonEvent(screenPos.X, screenPos.Y, 0, true, game, 1)
task.wait(0.02)
VIM:SendMouseButtonEvent(screenPos.X, screenPos.Y, 0, false, game, 1)
end
end
task.wait(0.05)



DOESNT WORK
Can you make it so it also clicks on tvs and pillars?
Hope you add gamekid minigames
can you make auto parry depriver pls
Also triggers on ivory final beam orb thingy
Yeah Manually pressing is better than ts son :sob: