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Notifier is a Teamwork Obby script for Roblox, uploaded to ScriptBlox on Jun 15, 2026.
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Description
notifies who beated a level
-- Configurações e Serviços
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local CoreGui = game:GetService("CoreGui")
local TweenService = game:GetService("TweenService")
local LocalPlayer = Players.LocalPlayer
local MessageEvent = ReplicatedStorage:WaitForChild("MessageEvent")
-- Criar a interface GUI protetora contra resets
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "ObbyNotifierGUI_Fixed"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = CoreGui
-- Container principal para empilhar as notificações
local MainContainer = Instance.new("Frame")
MainContainer.Name = "NotificationContainer"
MainContainer.Size = UDim2.new(0, 300, 0, 500)
MainContainer.Position = UDim2.new(1, -320, 0.4, -250) -- Ajustado um pouco mais para cima
MainContainer.BackgroundTransparency = 1
MainContainer.Parent = ScreenGui
-- Layout para empilhar automaticamente de baixo para cima
local UIListLayout = Instance.new("UIListLayout")
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout.Padding = UDim.new(0, 8)
UIListLayout.VerticalAlignment = Enum.VerticalAlignment.Bottom
UIListLayout.Parent = MainContainer
-- Função para criar o card de notificação visual
local function createNotification(message, color)
local Frame = Instance.new("Frame")
Frame.Size = UDim2.new(1, 0, 0, 60)
Frame.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
Frame.BackgroundTransparency = 0.15
Frame.BorderSizePixel = 0
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 8)
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