Superhero Arena
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1 Executions
Key System

Fishy Hub | Full Auto Kill Farm, Invincibility, Auto Combat+

Doesn't work on Xeno SolaraMarked by the uploader
Superhero Arena
15 hours ago

Reviewed by MatttsPaid revieweron How review works

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Fishy Hub | Full Auto Kill Farm, Invincibility, Auto Combat+ is a Superhero Arena script for Roblox, uploaded to ScriptBlox on Nov 2, 2026. Reviewed by a person on Nov 3, 2026.

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Doesn't work on Xeno or Solara. The uploader marked it.

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Description

This Fishy Hub script for Superhero Tycoon uses FishyUI and opens with RightShift, driving attacks through the game's own AttackClient so hits register exactly like real clicks. The Farm tab targets training dummies and/or players with adjustable priority, search radius, reach, retarget rate, and Walk/Glide/Snap approach modes, since the server validates strike position within six studs and rejects anything further out. The Kill Farm locks onto one player until their health hits zero, with a give-up timer to avoid deadlocks, an optional orbit engagement that circles the target facing inward so they stay in the M1 hitbox, an air finisher chain of uppercut into downslam, and a kill aura that stands at the centroid of nearby targets so one swing covers multiple bodies. Combat adds auto attack, auto critical, running attacks, cadence control, attack cooldown clearing, and auto get-up, while Abilities casts E/F/R/Q through VirtualInputManager with configurable gap and range gating, and the roster dropdown can equip a chosen power or farm hits until it unlocks. Survival honestly explains that health is server-owned with no client step, so there's no health god-mode, but the client-built knockback movers, self-applied ragdoll state, and server-authored knockdown paths are all undoable, which is what actually keeps a farm running. Player, Teleports, and Visuals cover clamped speed and jump overrides, infinite jump, noclip, fly, anti-void, arena and pad teleports, waypoints, pooled ESP with name/health/distance/chams, fullbright, no fog, hide self, and performance stripping. Safe Mode holds every value inside the game's own published limits, a panic button stops everything and resets state while handing humanoid states back, and unload restores movement, lighting, collision, and humanoid defaults cleanly. Superhero Arena, Super Hero Arena, Superheroes, Superheroes Arena, Superhero Arenas

View Raw
loadstring(game:HttpGet("https://jnkie.com/loaders/fishyhub"))()


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