![[🚂 UPD] Storage Hunters: Open World](/images/script/98800969324557-1782544472595.webp)
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xcel
Storage Hunters: Open World
matejkkt150First script
4 months ago
Please login to perform these actions:xcel is a Storage Hunters: Open World script for Roblox, uploaded to ScriptBlox on Jun 27, 2026.
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Description
autobid autosell
--[[
Auto Auction / Auto Sell / Pathfinder - Storage Hunters: Open World
Uses WindUI for the interface.
- Auction tab: monitors the bidding minigame and auto-bids when cursor is in the zone.
- Sell tab: monitors Quick Sell rate + vehicle load weight and auto-sells.
- Pathfinder tab: state machine automates the full auction loop (walk → trigger → bid → collect).
]]
-- Load WindUI from the dist URL directly
local WindUI = loadstring(game:HttpGet("https://raw.githubusercontent.com/Footagesus/WindUI/main/dist/main.lua"))()
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local PathfindingService = game:GetService("PathfindingService")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
-- Remote references
local AuctionEvents = ReplicatedStorage:WaitForChild("Events"):WaitForChild("Auction")
local BidRemote = AuctionEvents:WaitForChild("Bid")
local LeaveAuctionRemote = AuctionEvents:WaitForChild("LeaveAuction")
local Pawn = ReplicatedStorage:WaitForChild("Events"):WaitForChild("Pawn")
local GetPawnState = Pawn:WaitForChild("GetPawnState")
local GetSellableItems = Pawn:WaitForChild("GetSellableItems")
local SellItems = Pawn:WaitForChild("SellItems")
local RateChanged = Pawn:WaitForChild("RateChanged")
local UIEvents = ReplicatedStorage:WaitForChild("Events"):WaitForChild("UI")
local VehicleWeightUpdate = UIEvents:WaitForChild("VehicleWeightUpdate")
-- Items module — used to look up category for trophy/accessory filtering
-- Loaded via decompile to avoid "Cannot require a RobloxScript module from a non RobloxScript context" errors
local ItemsModule = (function()
local ok, result = pcall(function()
return loadstring(decompile(ReplicatedStorage.Modules.Items))()
end)
if ok then return result end
return {}
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![[🚂 UPD] Storage Hunters: Open World](/images/script/98800969324557-1783102222852.png)