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AUTO FISH is a Sol's RNG script for Roblox, uploaded to ScriptBlox on Aug 16, 2026.
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Description
blablabla
--src from 09u dont skid
--src from 09u dont skid
--src from 09u dont skid
getgenv().AutoFish = true
local players = game:GetService("Players")
local replicatedStorage = game:GetService("ReplicatedStorage")
local pathfindingService = game:GetService("PathfindingService")
local packets = replicatedStorage:WaitForChild("Packets")
for _, module in ipairs(packets:GetChildren()) do
if module:IsA("ModuleScript") then
pcall(require, module)
end
end
local fishing = require(packets.Fishing)
local localPlayer = players.LocalPlayer
local npcPosition = nil
local inventoryCapacity = 20
local fishingCooldown = 15
local fishingPoints = workspace.Map.Miscs.FishingPoints
local function getNpcPosition()
local shop = workspace.Map.Miscs:FindFirstChild("FishShop")
if shop then
local npc = shop:FindFirstChild("NPC")
if npc and npc:IsA("Model") then
local pivot = npc:GetPivot()
return Vector3.new(pivot.Position.X, pivot.Position.Y, pivot.Position.Z)
end
end
return Vector3.new(100.5, 107.5, -296.75)
end
npcPosition = getNpcPosition()
local fishingState = getgenv().AutoFishState
if not fishingState then
fishingState = {
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