Seele's Build and Battle
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112 Executions

Auto Activation command

Seele's Build and Battle
browhat_why
browhat_whyFirst script
6 months ago
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Auto Activation command is a Seele's Build and Battle script for Roblox, uploaded to ScriptBlox on May 4, 2026.

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Description

Say :Activate in chat to activate assets such as float parts and antigravity parts and others.

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local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer

local function findPlateData()
	local Plates = workspace:WaitForChild("Plates")
	for _, pf in ipairs(Plates:GetChildren()) do
		if pf:FindFirstChild("Owner") and pf.Owner.Value == LocalPlayer then
			return pf:FindFirstChild("Plate"), pf:FindFirstChild("ActiveParts")
		end
	end
	return nil, nil
end

local function fireAll()
	local _, activeParts = findPlateData()
	if not activeParts then return end
	local count = 0
	for _, desc in ipairs(activeParts:GetDescendants()) do
		if desc:IsA("ClickDetector") then
			pcall(fireclickdetector, desc)
			count += 1
		end
	end
	print("Fired", count, "detectors")
end

LocalPlayer.Chatted:Connect(function(msg)
	if msg:lower() == ":activate" then
		task.spawn(fireAll)
	end
end)

local hookOk, hookErr = pcall(function()
	local oldNamecall
	oldNamecall = hookmetamethod(game, "__namecall", function(self, ...)
		local method = getnamecallmethod()
		if method == "FireServer" and typeof(self) == "Instance" and self.Name == "SayMessageRequest" then
			local args = {...}
			local msg = args[1]
			if type(msg) == "string" and msg:lower() == ":activate" then


Comments

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Mayan_legameur14's profile picture
Mayan_legameur146 months ago

I see the script it's a good thing even if there's nothing interesting I'm counting on you to do a better thing 🙂👋

1