[🌴] SHARP
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Script Verified Silent Aim Knife Mods Gun Mods Open Source and a lot more

SHARP
BeboMods
BeboMods
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7 months ago
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Silent Aim Knife Mods Gun Mods Open Source and a lot more is a SHARP script for Roblox, uploaded to ScriptBlox on Apr 3, 2026.

Does it work?

Early reports

0% say it works Β· 1 report in the last 2 weeks

Why it doesn't work Detected 1
Also noticed:

Description

Aimbot Silent Aim β€” redirects knife/gun direction to nearest enemy head in FOV Triggerbot β€” auto fires knife when enemy is visible via raycast Auto Shoot β€” auto fires knife at anyone in FOV regardless of walls Max Charge β€” every throw is full power FOV Slider β€” 50 to 600 Combat Instant Fire Rate β€” removes cooldown between throws/shots for knife and gun Infinite Ammo β€” never runs out of clip Throw At Target Now button β€” instant single throw at current target ESP Enable/disable toggle Enemy Only mode Team Only mode Max Distance slider β€” 50 to 2000 Boxes toggle Names toggle Distance toggle Health toggle + health bar Tracers toggle Enemy color picker Team color picker All info on one line β€” Name | 50m | 100hp Visuals FOV Circle β€” follows mouse, color picker Target Highlight β€” highlights closest enemy with Roblox Highlight instance Knife Tracers β€” draws line from throw origin to knife position as it flies, color picker

View Raw
repeat task.wait() until game:IsLoaded()

local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")

local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera

local settings = {
    -- Aimbot
    silentAim = false,
    triggerBot = false,
    autoShoot = false,
    maxCharge = false,
    fov = 200,
    -- Combat
    instantFireRate = false,
    infiniteAmmo = false,
    -- ESP
    espEnabled = false,
    espEnemyOnly = false,
    espTeamOnly = false,
    espBoxes = true,
    espNames = true,
    espDistance = true,
    espHealth = true,
    espTracers = false,
    espMaxDistance = 1000,
    espEnemyColor = Color3.fromRGB(255, 50, 50),
    espTeamColor = Color3.fromRGB(50, 255, 50),
    -- Visuals
    fovCircle = true,
    targetHighlight = false,
    knifeTracers = false,
}

local m_GameCharacterController = require(ReplicatedStorage.Client.Controllers.GameCharacterController)
local m_CombatClient = require(ReplicatedStorage.Client.Madwork.CombatClient)


Comments

11
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affx's profile picture
affx3 months ago

detected dont use

1
PrimeraEspada's profile picture
PrimeraEspada7 months ago

UI toggle button will be goated πŸ™

1
WhoKnowzx's profile picture
WhoKnowzx7 months ago

A mobile version, please.

1
Spidy_01's profile picture
Spidy_017 months ago

Bro wake for mobile🫩✌️

1
BeboMods's profile picture
BeboModsVerified
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Uploader7 months ago

oooo umm just copy it and ask an AI to port it into a a UI u want

1
pakupt's profile picture
pakupt7 months ago

@BeboMods dude, thanks for the source code πŸ™

2
R_Ray's profile picture
R_Ray7 months ago

@BeboMods bro what ai do I ask

1
Spidy_01's profile picture
Spidy_017 months ago

@BeboMods I asked the AI but it can't do it + it's too complicated, just do it this way and you'll get more views (the majority is mobile)

1
ee567's profile picture
ee5677 months ago

@Spidy_01 just learn how to code it urself

1
WhoKnowzx's profile picture
WhoKnowzx7 months ago

@BeboMods The interface is static and there's no way to minimize the UI. Could you please update it for mobile?

1
ntjgustavozk's profile picture
ntjgustavozk7 months ago

Make it for mobile.

1