SCP Games and SCP Monsters
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7.3k Executions

Kill script backdoor

SCP Games and SCP Monsters
TheBestHaker
TheBestHakerFirst script
2 months ago
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Kill script backdoor is a SCP Games and SCP Monsters script for Roblox, uploaded to ScriptBlox on Sep 1, 2026.

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Description

This is a script that abuses a backdoor that lets you kill any player

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local VirtualInputManager = game:GetService("VirtualInputManager")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer

local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()

local Window = Library.CreateLib("Kill anyone", "DarkTheme")

local Tab = Window:NewTab("Kill")
local Section = Tab:NewSection("Kill")
local uniform = workspace:WaitForChild("Uniform")
local uniformgiver = nil



Section:NewButton("Get shotgun", "Gives you shotgun so the script works", function()
    for _, obj in uniform:GetChildren() do
    if not obj then continue end
    if obj.Name ~= "Uniform Giver" then continue end

    local coathanger = obj:FindFirstChild("Coathanger")
    if not coathanger then continue end

    local shirt = coathanger:FindFirstChildOfClass("Shirt")
    if not shirt then continue end
    if shirt.ShirtTemplate ~= "http://www.roblox.com/asset/?id=316069182" then continue end

    uniformgiver = obj
    end
    local clickpart = uniformgiver:WaitForChild("ClickPart")
    local prompt = clickpart:WaitForChild("ProximityPrompt")

    local function triggerProximityPrompt()
        prompt:InputHoldBegin()
        task.wait()
        prompt:InputHoldEnd()
    end
    local humanoidrootpart = LocalPlayer.Character:WaitForChild("HumanoidRootPart")
    humanoidrootpart.CFrame = clickpart.CFrame
    task.wait(0.1)


Comments

5
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onarchawee's profile picture
onarchaweeKeyless Creator
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Keyless Script Creator
1 month ago

It’s not a backdoor; it’s an exploit involving the shotgun's remote event. Setting the value to 0/0 does indeed make my character invincible, but that invincibility can be reset at any time. Don't mistake it for a backdoor—it isn't one. It’s more of a remote event exploit.

1
TheBestHaker's profile picture
TheBestHakerUploader1 month ago

@onarchawee It's technically a backdoor because it allows you to have a server side control over other players health, and the 0/0 is setting the players health value to NaN which means you cannot lose health but can only set health to 0 to die but it does error the server code because its trying to subtract a number from not a number value

2
onarchawee's profile picture
onarchaweeKeyless Creator
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Keyless Script Creator
1 month ago

@TheBestHaker A backdoor is an injected, hidden entry point that allows arbitrary server-side code execution (e.g., via require()). What happens here is simply an unvalidated input vulnerability: the game's shotgun RemoteEvent accepts client arguments without server-side validation. Sending bad parameters (like 0/0 to cause NaN) is like walking through an unlocked front door—it's bad game logic, not a server backdoor

1
TheBestHaker's profile picture
TheBestHakerUploader1 month ago

@onarchawee I already know all that, I'm just saying because it lets you use server logic at anytime if you know what İ mean, because the developers didn't secure their code

1
onarchawee's profile picture
onarchaweeKeyless Creator
Keyless Script Creator Badge
Keyless Script Creator
1 month ago

@TheBestHaker Abusing bad server logic isn't 'using server logic'—it’s triggering an unhandled exception. Insecure code makes a game exploitable, but it doesn't make it a backdoor.

1

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