[SANDEVISTAN COUNTER] DUMMY COUNTER YOUR FRIENDS
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3.1k Executions

Auto-farm for DCYF

DUMMY COUNTER YOUR FRIENDS
killnik12345678
killnik12345678First script
1 month ago · Updated

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Auto-farm for DCYF is a DUMMY COUNTER YOUR FRIENDS script for Roblox, uploaded to ScriptBlox on Oct 8, 2026. Reviewed by a person on Oct 14, 2026.

Does it work?

Early reports

100% say it works · 1 report in the last 2 weeks

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Description

A script for auto-farming in DUMMY COUNTER YOUR FRIENDS allows you to accumulate 1,000 counters for yourself in 1 hour of work, which allows you to get all the counters in 5 hours or get all the emotes in 14 hours of farming. It is also recommended to use this script on a private server if you have the opportunity to spend 10 Robux. Also, if you want to get a counter for being in the top three for a month, you definitely need a private server.

View Raw
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local VirtualInputManager = game:GetService("VirtualInputManager")
local player = Players.LocalPlayer

print("✅ АВТОМАТ ЗАПУЩЕН!")

-- ========== НАСТРОЙКИ ==========
local attackDelay = 1950 -- ЗАДЕРЖКА УДАРА (мс)
local teleportDelay = 700 -- ЗАДЕРЖКА ТЕЛЕПОРТА (мс)

-- ========== КООРДИНАТЫ ==========
local POINT_1 = Vector3.new(66, 441, -110)
local POINT_2 = Vector3.new(243.81, 440.89, -323.50)
local ANGLE_2 = 25

-- ========== ПЕРЕМЕННЫЕ ==========
local isRunning = false
local cycleThread = nil

-- ========== ФУНКЦИИ ==========
local function Jump()
    local character = player.Character
    if character then
        local humanoid = character:FindFirstChild("Humanoid")
        if humanoid then
            humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
        end
    end
end

local function Attack()
    pcall(function()
        VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.Escape, false, game)
        task.wait(0.05)
        VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.Escape, false, game)
    end)
    task.wait(0.1)
    pcall(function()
        VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.Escape, false, game)


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