![[🌙 NIGHT 2] Tower Defense Simulator](/images/script/3260590327-1654488974484.jpg)
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58 Executions
TDS Autofarm (Coin)
Tower Defense Simulator
Cy30First script
4 years ago
Please login to perform these actions:TDS Autofarm (Coin) is a Tower Defense Simulator script for Roblox, uploaded to ScriptBlox on Jun 6, 2022.
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Description
Autofarms coins for you!
repeat wait() until game:IsLoaded()
getgenv().IsMultiStrat = true
getgenv().Maps = {["Crystal Cave"] = {"Shotgunner", "DJ Booth", "Commander", "Farm", "Accelerator"},["Winter Bridges"] = {"Shotgunner", "DJ Booth", "Commander", "Farm", "Accelerator"},["Farm Lands"] = {"Shotgunner", "DJ Booth", "Commander", "Farm", "Accelerator"}}
maplist = {"Crystal Cave","Winter Bridges","Farm Lands"}
if game.PlaceId == 3260590327 then
loadstring(game:HttpGet("https://raw.githubusercontent.com/banbuskox/dfhtyxvzexrxgfdzgzfdvfdz/main/ckmhjvskfkmsStratFun2", true))()
loadstring(game:HttpGet("https://raw.githubusercontent.com/banbuskox/dfhtyxvzexrxgfdzgzfdvfdz/main/asjhxnjfdStratFunJoin", true))()
end
if game.PlaceId == 5591597781 then
map = game:GetService("ReplicatedStorage").State.Map.Value
game:GetService("Players").PlayerAdded:Connect(function() --back to lobby if it detected player join the game
game:GetService("TeleportService"):Teleport(3260590327)
wait(10)
end)
for i,v in pairs(game:GetService("Players"):GetPlayers()) do --back to lobby if there is more than 1 player
if i==2 then
game:GetService("TeleportService"):Teleport(3260590327)
wait(10)
end
end
if map == maplist[1] then
print([[
--> 2. Tested with Synapse and didn't get any bugs. If you find any let me know on discord.
Strat by: Gradymeister#3270
MultiStrat by: Gradymeister#3270 :>
]])
local TDS = loadstring(game:HttpGet("https://raw.githubusercontent.com/banbuskox/dfhtyxvzexrxgfdzgzfdvfdz/main/ckmhjvskfkmsStratFun2", true))()
TDS:Loadout("Shotgunner", "DJ Booth", "Commander", "Farm", "Accelerator")
TDS:Map("Crystal Cave", true, "Survival")
TDS:Mode('Normal')
TDS:Place('Shotgunner', -31.101516723632812, 8.298919677734375, 27.391948699951172, 0, 0, 20)--1
TDS:Upgrade(1, 0, 0, 19)--shotgun 1 upgrade 1
TDS:Target(1, 0, 0, 18)--shotgun 1 last
TDS:Target(1, 1, 0, 58)--shotgun 1 switch
![[🌙 NIGHT 2] Tower Defense Simulator](/images/script/3260590327-1662858454797.jpg)

![[🌙 NIGHT 2] Tower Defense Simulator](/images/script/3260590327-1660360976434.jpg)
![[🌙 NIGHT 2] Tower Defense Simulator](/images/script/3260590327-1784565690068.png)
put in autoexec of your exploit
how does this work