Right 2 Fight (Inactive)
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Mixed style

Right 2 Fight
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11 months ago
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Mixed style is a Right 2 Fight script for Roblox, uploaded to ScriptBlox on Nov 26, 2025.

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Description

BASED ON A STYLE I MADE IN MY DREAM!!!!!!!!!!!! YES. DREAM. SLEEP LORE!!! ok LISTEN….. your RUSH STYLE is now MIXED STYLE i mashed DRAGON, BRAWLER, BEAST, DEREK, AND OLD FISTICUFFS!!!!! (or fiend/bloodsucker style) ITS ALL HERE. (no rush is nawt included because i like heavy hitting moves wowowoow) wow rushcombo 1 – 4 = DRAGON!!!!!!!!!!!! 5 – 6 = brawler 7 = mini boss punch 8 = beast.. BEAST.... strikestrikestrike 1 = dragon lame kick/derekstomp for fallen enemies 2 – 4 = bragwler 5 = dragon 6 = brawler double finishing blow 7 = brawler 8 – 9 = wowmrshakedown new fallen attack for when they lying face UP grab are now DEREK SLAM taunt is also cancellable running attack are replaced with that one large hitbox beast finishing blow

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game.ReplicatedStorage.Styles.Rush.VisualName.Value = "Mixed"
game.ReplicatedStorage.Styles.Rush.Color.Value = Color3.fromRGB(200, 200, 200)
--rush
game.ReplicatedStorage.Styles.Rush.Rush1.Value = "龍Attack1"
game.ReplicatedStorage.Styles.Rush.Rush2.Value = "龍Attack2"
game.ReplicatedStorage.Styles.Rush.Rush3.Value = "龍Attack3"
game.ReplicatedStorage.Styles.Rush.Rush4.Value = "龍Attack4"
game.ReplicatedStorage.Styles.Rush.Rush5.Value = "BAttack2"
game.ReplicatedStorage.Styles.Rush.Rush6.Value = "BAttack1"
game.ReplicatedStorage.Styles.Rush.Rush7.Value = "FPunch2"
game.ReplicatedStorage.Styles.Rush.Rush8.Value = "BTPunch3"
--finstrike
game.ReplicatedStorage.Styles.Rush.Strike1.Value = "龍Strike1"
game.ReplicatedStorage.Styles.Rush.Strike2.Value = "BStrike2"
game.ReplicatedStorage.Styles.Rush.Strike3.Value = "BStrike3"
game.ReplicatedStorage.Styles.Rush.Strike4.Value = "BStrike5"
game.ReplicatedStorage.Styles.Rush.Strike5.Value = "龍Strike5"
game.ReplicatedStorage.Styles.Rush.Strike6.Value = "B2Strike1"
game.ReplicatedStorage.Styles.Rush.Strike7.Value = "BStrike4"
game.ReplicatedStorage.Styles.Rush.Strike8.Value = "DerekPunch1"
game.ReplicatedStorage.Styles.Rush.Strike9.Value = "DerekCharge"
game.ReplicatedStorage.Styles.Rush.H_FallenDown.Value = "H_FallenKick"
game.ReplicatedStorage.Styles.Rush.H_Fallen.Value = "H_FallenBeatdown"
game.ReplicatedStorage.Styles.Rush.Grab.Value = "DerekSlam"
game.ReplicatedStorage.Styles.Rush.Taunt.Value = "DragonTaunt"
game.ReplicatedStorage.Styles.Rush.DashAttack.Value = "BTStrike4"

if game.ReplicatedStorage.Moves["龍Strike1"]:FindFirstChild("Fallen") then
v = game.ReplicatedStorage.Moves["龍Strike1"]["Fallen"]
else
v = Instance.new("StringValue", game.ReplicatedStorage.Moves["龍Strike1"])
end
v.Value = 'DerekStomp'
v.Name = "Fallen"


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