R2DA VALUE CHANGER
Reason 2 Die 1.5.4d
R2DA VALUE CHANGER is a Reason 2 Die 1.5.4d script for Roblox, uploaded to ScriptBlox on Aug 22, 2022.
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Description
changes values tutorial for braindead people- 1 step: you need the script (obviously) and hydroxide 2 step: shoot a zombie in singleplayer server and go to the upvalue scanner (the penultimate option also never knew someone would say penultimate other than me) 3 step: grab the BulletHit and generate a script and place it on a blank tab 4 step : copy the numbers on local ohNumber3 (example : local ohNumber3 = 6375.965142936697) 5 step : find local hash and replace the 6375.965142936697 with your own numbers or else it wont work 6 step : find ["Breakable"] = game.Players.LocalPlayer.Settings.Coins and replace coins with anything u want example : Prestige Rank but u can find them on darkdex too 7 step : change the local amount with how much u want (if ur changing ur money dont go over 1500 it bans u) and profit also a tip you can change your prestinge to a humongous amount and then u will have almost inf hp but it will take ALOT of time so u can use an anti afk and wait , might ban u tho
local hash = 6375.965142936697 -- grab the 3rd argument from the bulletHit remote, resets every round
local amount = 2000
local weapon = "Steyr M" -- weapons like flamethrowers, RPGs do not work
local args = {
[1] = game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(weapon),
[2] = {
["AR556"] = workspace.Map.Reloads.AmmoTable.AR556,
["AR762"] = workspace.Map.Reloads.AmmoTable.AR762,
["Parent"] = workspace.Map.Reloads,
["Potential Spawn(README)"] = workspace.Map.Reloads.AmmoTable:FindFirstChild("Potential Spawn(README)"),
["Sniper416"] = workspace.Map.Reloads.AmmoTable.Sniper416,
["Archivable"] = true,
["Buck 102 (hehehe get teased bro)"] = workspace.Map.Reloads.AmmoTable:FindFirstChild("Buck 102 (hehehe get teased bro)"),
["Clips"] = game:GetService("ReplicatedStorage").Shop.Weapons.Newspaper.Price,
["BR762"] = workspace.Map.Reloads.AmmoTable.BR762,
["Union"] = workspace.Map.Reloads.AmmoTable.Union,
["Shotgun"] = workspace.Map.Reloads.AmmoTable.Shotgun,
["Tacshotgun"] = workspace.Map.Reloads.AmmoTable.Tacshotgun,
["ClassName"] = "Model",
["Main"] = workspace.Map.Reloads.AmmoTable.Main,
["Name"] = "AmmoTable",
["className"] = "Model",
["HQ"] = workspace.Map.Reloads.AmmoTable.HQ
}
}
for i = 1, amount do
spawn(function()
local table_1 = {
["Breakable"] = game.Players.LocalPlayer.Settings.Coins
};
local number_1 = 0
local number_2 = hash
local Target = game.RStorage.RemoteEvents.BulletHit
game:GetService("ReplicatedStorage").RemoteFunctions.Restock:InvokeServer(unpack(args))
Target:FireServer(table_1, number_1, number_2)
end)
task.wait(0.0005)
end




![[UPD🎃] Merge a Nuke!](/images/script/128784467030899-1786836242744.png)
i had a stroke reading that
_tw1nzy
@kevinmason2221819 it still does you just dont know how to bypass the anticheat lol
@GoonJoe if it works then show us dumb*
@kevinmason2221819 why so rude man, whats the harm of asking nicely
@GoonJoe bcz u r spreading misinformation
@kevinmason2221819 oh ok im sure youve unpatched the script then, enjoy exploiting
@GoonJoe i also already asked your ** but you ignored me
@kevinmason2221819 its not my duty to be only 24/7 and answer question from people who are as rude as you, ill ask you one more time, if you wish to work together, then you can dm me lylysmithjr_72213, im not wasting my time going back and forth with you
@GoonJoe alr accept my friend request rq
@GoonJoe accept whenever you can
@GoonJoe are you one of the devs?
@GoonJoe guy literally vanished
@GoonJoe * you kid
nvm it doesnt work anymore this joe kid was lying
stupid question does this work still
@pejcicvojin it still does
@GoonJoe can you help me with this? when i try to use hydroxide it bans me please add me on
sorry for being an dumb idiot xd CREDITS FOR WALLY FOR THIS **** SCRIPT!