[🌎] Real Futbol
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INFERNO HUB

[🌎] Real FutbolUploaded by
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INFERNO Hub β€” Feature Overview Themed as a red/devil "Inferno" UI with a draggable, minimizable window, animated glow effects, and floating ember particles. Toggle the whole menu with Right Shift. GK Tab (Goalkeeper Tools) Ball ESP β€” Highlights the ball through walls so you can always see where it is, even behind obstacles. Color shifts from green (close) to yellow to red (far) based on distance. Ball Lock β€” Smoothly pulls your camera to always face the ball, with adjustable range and follow-smoothness. Magnet (F key) β€” Instantly teleports you next to the ball, then snaps you back to your original spot a moment later. Good for quick reflex saves. Dive (E key) β€” Same teleport-and-return mechanic as Magnet, but with its own separate range, offset, and hold-time settings β€” meant for full dive animations. Stretch (C key) β€” A third independent teleport-and-return tool, for a different kind of save (e.g. reaching low shots). Ball Radar β€” A HUD widget with a rotating arrow that always points toward the nearest ball, plus the live distance in studs. Goal Anchor β€” Establishes where "your goal" is in the world, either automatically (by reading workspace.game.system.goal and matching Home/Away to your current team) or manually (stand in your goal, press G). Everything below depends on this being set. Shot Prediction β€” Simulates the ball's physics forward in time (gravity + drag + curve) and shows where it will cross your goal line as a glowing marker. It also simulates one bounce off a post or player instead of just stopping there. Marks shots as "ON TARGET" or "OFF TARGET," and shows time-to-impact, ball speed, and an estimated save percentage based on how far you'd have to move and how much time you have. Also draws a ring showing the area you can realistically cover. Save Stats β€” Automatically counts saves vs. goals conceded by watching whether an on-target shot actually crosses your goal line or stops short. Includes a reset button and an "export to console" button that prints your full shot history and how accurate the predictions were. ST Tab (Striker Tools) Predict Trajectory β€” Draws a live, glowing yellow curve showing where the ball will fly, calculated by simulating gravity, air drag, and spin-based curve (Magnus effect) step-by-step rather than a simple straight arc. The line and landing ring scale up when viewed from far away so they stay visible, and shrink to normal size up close. Adjustable simulation duration and physics precision. Curve Analyzer β€” When you take a real shot, this automatically records the ball's full flight and analyzes whether the curve you're seeing matches a spin-driven force β€” reporting a constant (K) for how strong the curve is and whether it's consistent across different shots. Results improve future curve predictions automatically. Strike Teleport β€” Click, or press B/Q/Z/X/E, to instantly teleport to the ball and back β€” useful for reaching a pass or a loose ball quickly. Shot Power Meter β€” A HUD bar that fills up based on the current speed of the nearest ball, so you get a visual read on how hard something's traveling. TEAM Tab Enemy ESP β€” Highlights every player on the opposing team (auto-detects who's "enemy" based on your current team vs. Home/Away groupings). Distance Tracker β€” Shows the name and live distance of the nearest opposing player. Team Count β€” Shows a running count of Home vs. Away players currently in the match. UTIL Tab

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