Prison Life
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Ak-47 Giver Open source

Prison LifeUploaded by
7 months ago
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Description

Gives you AK-47 (Sometimes Buggy)

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Edited By: jkorkj119 Download


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6
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t33pkidd 7 months ago
W
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jkorkj119 7 months ago
Ill edit it when its bugged or its not giving you
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F3DDHub 7 months ago
i made a better one: local RunService = game:GetService("RunService") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Character, RootPart local AlreadyFound = {} local function FindGunS*er(GunName) if AlreadyFound[GunName] ~= nil then return AlreadyFound[GunName], true end for i,v in pairs(workspace:GetChildren()) do if v.Name == "TouchGiver" then if v:GetAttribute("ToolName") == GunName then AlreadyFound[GunName] = v.TouchGiver return v.TouchGiver, false end end end end local function GetTool(ToolName) return LocalPlayer:FindFirstChild("Backpack") and LocalPlayer.Backpack:FindFirstChild(ToolName) or LocalPlayer.Character and LocalPlayer.Character:FindFirstChild(ToolName) end local function GetGun(GunName) local Giver, Found = FindGunS*er(GunName) if not Found then local CloneGiver = Giver:Clone() CloneGiver.Parent = Giver.Parent Giver.Parent = workspace.Folder Giver.CanCollide = false Giver.Transparency = 1 end repeat task.wait() Giver.CFrame = RootPart.CFrame * CFrame.new(math.random(-2, 2),0,0) until GetTool(GunName) end local function DoorsHandler() local Doors = workspace:FindFirstChild("Doors") for i,v in pairs(Doors:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide = false v.Transparency = 0.6 end end local CellDoors = workspace:FindFirstChild("CellDoors") for i,v in pairs(CellDoors:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide = false v.Transparency = 0.6 end end end local Gun1 = "AK-47" local Gun2 = "Remington 870" RunService.Heartbeat:Connect(function() Charac
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F3DDHub 7 months ago
aw it didnt let me send full code
F3DDHub's profile pictureF3DDHubaw it didnt let me send full code
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jkorkj119 7 months ago
@NebulaHub post on your account
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i_love_script 6 months ago
W but I wish you could come back or update the whistle map because unfortunately the purple one doesn't work but your script is great.
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