Description
* Restores the legacy music from the first version of Phantom Ball, since the current tracks are bad * Press X to toggle parry spam, or use the mobile spam button * Improves GameBall detection using sync data, target IDs, highlights, and fallback ball position checks * Fetches the correct parry remote directly instead of relying on random RemoteEvent probing * Adds executor stability fallbacks for missing require(), getfenv(), hookfunction(), cloneref(), and other APIs * Still in beta — may be inconsistent because of the game’s weird ball physics * Most abilities now have no cooldown and can be spammed







IdiotHub