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Description
* Restores the legacy music from the first version of Phantom Ball, since the current tracks are bad * Press X to toggle parry spam, or use the mobile spam button * Improves GameBall detection using sync data, target IDs, highlights, and fallback ball position checks * Fetches the correct parry remote directly instead of relying on random RemoteEvent probing * Adds executor stability fallbacks for missing require(), getfenv(), hookfunction(), cloneref(), and other APIs * Still in beta — may be inconsistent because of the game’s weird ball physics * Most abilities now have no cooldown and can be spammed
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Kingscript999 6 months ago
@Flup_style_01 Only English
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Flup_style_01 6 months ago
If you could get it to defend against even the skills, that would be great.
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User_57482967 6 months ago
W script it just doesn't block perfectly
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6kash 6 months ago
why it has so many pcall blud

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