![[4TH BOSS] PURGATORY](/images/script/111510466699934-1769665366435.webp)
738 Views
285 Executions
Custom multiple is a PURGATORY script for Roblox, uploaded to ScriptBlox on Jan 29, 2026.
Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
You must activate team mode. After activating it, enter a multiple and click Confirm the game multiple will be modified
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local remote = ReplicatedStorage
:WaitForChild("OnServerEvents")
:WaitForChild("ChangeMods")
local gui = Instance.new("ScreenGui")
gui.Name = "ExecuteUI"
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 260, 0, 140)
frame.Position = UDim2.new(0.5, -130, 0.5, -70)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
frame.Parent = gui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 10)
corner.Parent = frame
local textBox = Instance.new("TextBox")
textBox.Size = UDim2.new(1, -20, 0, 40)
textBox.Position = UDim2.new(0, 10, 0, 15)
textBox.PlaceholderText = "输入执行次数"
textBox.Text = ""
textBox.TextColor3 = Color3.new(1,1,1)
textBox.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
textBox.ClearTextOnFocus = false
textBox.Parent = frame
Instance.new("UICorner", textBox)
local button = Instance.new("TextButton")
button.Size = UDim2.new(1, -20, 0, 40)
button.Position = UDim2.new(0, 10, 0, 75)
button.Text = "执行"
button.TextColor3 = Color3.new(1,1,1)

![[4TH BOSS] PURGATORY](/images/script/111510466699934-1757406521909.png)
![[4TH BOSS] PURGATORY](/images/script/111510466699934-1768521017809.png)
![[4TH BOSS] PURGATORY](/images/script/111510466699934-1769547189168.webp)
fking loser ahh yao
thanks alot gng
i got this patched sowwy, got 900mil points tho
@yao_ming red spy in the base! (why tho)
@GersonBoomer cuz i had 3 accounts on the top leaderboard so the devs figured it out and patched it, it wasnt intentional