[4TH BOSS] PURGATORY
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285 Executions

Custom multiple

PURGATORY
NMCJSSB2
NMCJSSB2Published 10
9 months ago
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Custom multiple is a PURGATORY script for Roblox, uploaded to ScriptBlox on Jan 29, 2026.

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Description

You must activate team mode. After activating it, enter a multiple and click Confirm the game multiple will be modified

View Raw
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")

local player = Players.LocalPlayer
local remote = ReplicatedStorage
	:WaitForChild("OnServerEvents")
	:WaitForChild("ChangeMods")

local gui = Instance.new("ScreenGui")
gui.Name = "ExecuteUI"
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")

local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 260, 0, 140)
frame.Position = UDim2.new(0.5, -130, 0.5, -70)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
frame.Parent = gui

local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 10)
corner.Parent = frame

local textBox = Instance.new("TextBox")
textBox.Size = UDim2.new(1, -20, 0, 40)
textBox.Position = UDim2.new(0, 10, 0, 15)
textBox.PlaceholderText = "输入执行次数"
textBox.Text = ""
textBox.TextColor3 = Color3.new(1,1,1)
textBox.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
textBox.ClearTextOnFocus = false
textBox.Parent = frame

Instance.new("UICorner", textBox)

local button = Instance.new("TextButton")
button.Size = UDim2.new(1, -20, 0, 40)
button.Position = UDim2.new(0, 10, 0, 75)
button.Text = "执行"
button.TextColor3 = Color3.new(1,1,1)


Comments

5
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ProfessionalScript's profile picture
ProfessionalScript4 months ago

fking loser ahh yao

1
KeyboardCar's profile picture
KeyboardCar4 months ago

thanks alot gng

1
yao_ming's profile picture
yao_ming9 months ago

i got this patched sowwy, got 900mil points tho

1
GersonBoomer's profile picture
GersonBoomer3 months ago

@yao_ming red spy in the base! (why tho)

1
yao_ming's profile picture
yao_ming3 months ago

@GersonBoomer cuz i had 3 accounts on the top leaderboard so the devs figured it out and patched it, it wasnt intentional

1