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Recoil modifier is an Operation One script for Roblox, uploaded to ScriptBlox on Jan 7, 2026.
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Description
Uhh modify The recoil?
--// made by chaddestdog and voltara
local RecoilAmt = 100; --// this is the percentage of recoil you want, 100% = full recoil, 0% = no recoil
run_on_actor(getactors()[1], string.gsub([==[
local TweenInfoNew; TweenInfoNew = hookfunction(TweenInfo.new, newcclosure(function(...)
if (debug.info(3, 'n') == "recoil_function") then
setstack(3, 5, (getstack(3, 5) * RecoilAmt));
setstack(3, 6, (getstack(3, 6) * RecoilAmt));
end;
return TweenInfoNew(...);
end));
]==], "RecoilAmt", RecoilAmt / 100));

![[ZOMBIES] Operation One](/images/script/72920620366355-1764550982382.webp)
![[ZOMBIES] Operation One](/images/script/72920620366355-1758722334249.png)
![[ZOMBIES] Operation One](/images/script/72920620366355-1788866877527.jpg)
doesnt work.
not workng
we bring ts back
bringing o1 is 2026
Can you teach me how to script? I have a project for the Early Dawn experience in Roblox, and *ody wants to help me.
@raidycarreraj There are several tutorials on YouTube on how to program exploits.